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Searched refs:m_connected (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/inspector/
DInspectorWorkerAgent.cpp59 , m_connected(false) in WorkerFrontendChannel()
72 if (m_connected) in connectToWorkerGlobalScope()
74 m_connected = true; in connectToWorkerGlobalScope()
80 if (!m_connected) in disconnectFromWorkerGlobalScope()
82 m_connected = false; in disconnectFromWorkerGlobalScope()
102 bool m_connected; member in WebCore::FINAL
/external/chromium_org/third_party/WebKit/Source/modules/gamepad/
DGamepadCommon.h47 bool connected() const { return m_connected; } in connected()
48 void setConnected(bool val) { m_connected = val; } in setConnected()
62 bool m_connected; variable