/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
D | FloatBox.h | 46 , m_depth(0) in FloatBox() 56 , m_depth(depth) in FloatBox() 66 , m_depth(box.depth()) in FloatBox() 85 m_depth = origin.z(); in setSize() 98 m_depth = 0; in flatten() 121 m_depth = maxZ - minZ; in expandTo() 147 …rn (m_width <= 0 && m_height <= 0) || (m_width <= 0 && m_depth <= 0) || (m_height <= 0 && m_depth … in isEmpty() 151 float front() const { return m_z + m_depth; } in front() 157 float depth() const { return m_depth; } in depth() 164 float m_depth; variable
|
/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderQuote.cpp | 37 , m_depth(0) in RenderQuote() 281 return quotesData()->getCloseQuote(m_depth - 1).impl(); in computeText() 283 return quotesData()->getOpenQuote(m_depth).impl(); in computeText() 362 m_depth = 0; in detachQuote() 368 int oldDepth = m_depth; in updateDepth() 369 m_depth = 0; in updateDepth() 371 m_depth = m_previous->m_depth; in updateDepth() 375 m_depth++; in updateDepth() 379 if (m_depth) in updateDepth() 380 m_depth--; in updateDepth() [all …]
|
D | RenderQuote.h | 56 int m_depth; variable
|
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | WebGLContextAttributes.cpp | 43 , m_depth(true) in WebGLContextAttributes() 56 , m_depth(attrs.m_depth) in WebGLContextAttributes() 87 return m_depth; in depth() 92 m_depth = depth; in setDepth() 151 attrs.depth = m_depth; in attributes()
|
D | WebGLContextAttributes.h | 92 bool m_depth; variable
|
/external/chromium_org/third_party/WebKit/Source/platform/text/ |
D | SuffixTree.h | 50 : m_depth(depth) in SuffixTree() 59 int limit = std::min(m_depth, query.length()); in mightContain() 100 unsigned limit = std::min(base + m_depth, text.length()); in build() 112 unsigned m_depth; variable
|
/external/lldb/tools/debugserver/source/MacOSX/ |
D | MachVMRegion.cpp | 25 m_depth(-1), in MachVMRegion() 47 m_depth = -1; in Clear() 134 m_depth = 1024; in GetRegionForAddress() 137 …m_err = ::mach_vm_region_recurse (m_task, &m_start, &m_size, &m_depth, (vm_region_recurse_info_t)&… in GetRegionForAddress() 143 … => %d) addr = 0x%8.8llx ", m_task, (uint64_t)m_start, (uint64_t)m_size, m_depth, &m_data, info_si… in GetRegionForAddress()
|
D | MachVMRegion.h | 69 natural_t m_depth; variable
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 219 int m_depth; member in deqp::gles31::Functional::TextureCubeArraySpecCase 228 , m_depth (depth) in TextureCubeArraySpecCase() 265 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in verifyTexture() 343 levelData.setSize(levelW, levelW, m_depth); in createTexture() 346 …glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transfe… in createTexture() 373 …glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); in createTexture() 383 levelData.setSize(levelW, levelW, m_depth); in createTexture() 386 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.form… in createTexture() 440 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset); in createTexture() 447 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitc… in createTexture() [all …]
|
D | es31fTextureFilteringTests.cpp | 131 const int m_depth; member in deqp::gles31::Functional::TextureCubeArrayFilteringCase 183 , m_depth (depth) in TextureCubeArrayFilteringCase() 209 const int numLayers = m_depth / 6; in init() 212 …ntTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); in init() 213 …dTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); in init() 230 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in init() 247 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in init() 249 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1); in init()
|
D | es31fTextureFormatTests.cpp | 94 const int m_depth; member in deqp::gles31::Functional::TextureCubeArrayFormatCase 109 , m_depth (depth) in TextureCubeArrayFormatCase() 123 , m_depth (depth) in TextureCubeArrayFormatCase() 140 …? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit intern… in init() 141 …: new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal forma… in init()
|
/external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/ |
D | CompositingRequirementsUpdater.cpp | 132 , m_depth(0) in RecursionData() 143 , m_depth(other.m_depth + 1) in RecursionData() 153 int m_depth; member in WebCore::CompositingRequirementsUpdater::RecursionData
|
/external/deqp/framework/common/ |
D | tcuTexture.hpp | 254 int getDepth (void) const { return m_depth; } in getDepth() 259 int getDataSize (void) const { return m_depth*m_slicePitch; } in getDataSize() 286 int m_depth; member in tcu::ConstPixelBufferAccess 337 int getDepth (void) const { return m_depth; } in getDepth() 338 bool isEmpty (void) const { return m_width == 0 || m_height == 0 || m_depth == 0; } in isEmpty() 344 …etAccess (void) { return PixelBufferAccess(m_format, m_width, m_height, m_depth, getPtr()); } in getAccess() 345 …s (void) const { return ConstPixelBufferAccess(m_format, m_width, m_height, m_depth, getPtr()); } in getAccess() 354 int m_depth; member in tcu::TextureLevel 984 int getDepth (void) const { return m_depth; } in getDepth() 1004 int m_depth; member in tcu::Texture3D [all …]
|
D | tcuTexture.cpp | 526 , m_depth (0) in ConstPixelBufferAccess() 537 , m_depth (depth) in ConstPixelBufferAccess() 548 , m_depth (depth) in ConstPixelBufferAccess() 559 , m_depth (level.getDepth()) in ConstPixelBufferAccess() 591 DE_ASSERT(de::inBounds(z, 0, m_depth)); in getPixel() 676 DE_ASSERT(de::inBounds(z, 0, m_depth)); in getPixelInt() 1652 DE_ASSERT(de::inBounds(depth, 0, m_depth)); in sample2D() 1696 DE_ASSERT(de::inBounds(offset.z(), 0, m_depth)); in sample2DOffset() 1743 DE_ASSERT(de::inBounds(offset.z(), 0, m_depth)); in sample2DCompare() 1779 w = unnormalize(sampler.wrapR, r, m_depth); in sample3D() [all …]
|
D | tcuCompressedTexture.hpp | 117 int m_depth; member in tcu::CompressedTexture
|
D | tcuCompressedTexture.cpp | 45 , m_depth (0) in CompressedTexture() 53 , m_depth (0) in CompressedTexture() 215 m_depth = depth; in setStorage() 219 DE_ASSERT(m_depth == 1); in setStorage() 246 if (m_depth > 1) in setStorage() 250 …_width, blockSize.x()) * divRoundUp(m_height, blockSize.y()) * divRoundUp(m_depth, blockSize.z())); in setStorage() 255 DE_ASSERT(m_width == 0 && m_height == 0 && m_depth == 0); in setStorage()
|
/external/emma/core/java12/com/vladium/emma/report/ |
D | ReportProperties.java | 105 m_depth = depth; in setDepth() 110 return m_depth; in getDepth() 182 private int m_depth; field in ReportProperties.ParsedProperties
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 532 int m_depth; member in deqp::gles3::Functional::Texture3DSpecCase 542 , m_depth (depth) in Texture3DSpecCase() 578 int levelD = de::max(1, m_depth >> levelNdx); in verifyTexture() 799 int levelD = de::max(1, m_depth >> ndx); in createTexture() 1148 data.resize(slicePitch*(m_depth+m_skipImages)); in createTexture() 1155 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, sliceP… in createTexture() 1167 …glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format… in createTexture() 1442 int levelD = de::max(1, m_depth >> ndx); in createTexture() 1457 int levelD = de::max(1, m_depth >> ndx); in createTexture() 1806 data.resize(slicePitch*m_depth); in createTexture() [all …]
|
D | es3fTextureFormatTests.cpp | 591 int m_depth; member in deqp::gles3::Functional::Texture3DFormatCase 606 , m_depth (depth) in Texture3DFormatCase() 620 , m_depth (depth) in Texture3DFormatCase() 635 …? new glu::Texture3D(m_renderCtx, m_format, m_dataType, m_width, m_height, m_depth) // Implicit in… in init() 636 …: new glu::Texture3D(m_renderCtx, m_format, m_width, m_height, m_depth); // Explicit internal f… in init() 668 float r = ((float)sliceNdx + 0.5f) / (float)m_depth; in testSlice()
|
D | es3fFboTestUtil.hpp | 176 float m_depth; member in deqp::gles3::Functional::FboTestUtil::Texture3DShader
|
D | es3fFboTestUtil.cpp | 703 , m_depth (0.0f) in Texture3DShader() 710 m_depth = depth; in setDepth() 724 gl.uniform1f (gl.getUniformLocation(program, "u_depth"), m_depth); in setUniforms()
|
D | es3fTextureFilteringTests.cpp | 943 const int m_depth; member in deqp::gles3::Functional::Texture3DFilteringCase 983 , m_depth (depth) in Texture3DFilteringCase() 1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init() 1007 …x = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in init() 1008 … = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in init()
|
D | es3fTextureMipmapTests.cpp | 1116 int m_depth; member in deqp::gles3::Functional::Texture3DMipmapCase 1132 , m_depth (depth) in Texture3DMipmapCase() 1149 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init() 1154 …e = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in init()
|
/external/chromium_org/third_party/WebKit/Source/bindings/v8/ |
D | SerializedScriptValue.cpp | 935 , m_depth(0) in Serializer() 1208 ++m_depth; in push() 1215 --m_depth; in pop() 1237 if (m_depth > maxDepth) in checkComposite() 1239 if (!shouldCheckForCycles(m_depth)) in checkComposite() 1489 int m_depth; member in WebCore::__anona12e75660111::Serializer
|