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Searched refs:m_depth (Results 1 – 24 of 24) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/geometry/
DFloatBox.h46 , m_depth(0) in FloatBox()
56 , m_depth(depth) in FloatBox()
66 , m_depth(box.depth()) in FloatBox()
85 m_depth = origin.z(); in setSize()
98 m_depth = 0; in flatten()
121 m_depth = maxZ - minZ; in expandTo()
147 …rn (m_width <= 0 && m_height <= 0) || (m_width <= 0 && m_depth <= 0) || (m_height <= 0 && m_depth in isEmpty()
151 float front() const { return m_z + m_depth; } in front()
157 float depth() const { return m_depth; } in depth()
164 float m_depth; variable
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderQuote.cpp37 , m_depth(0) in RenderQuote()
281 return quotesData()->getCloseQuote(m_depth - 1).impl(); in computeText()
283 return quotesData()->getOpenQuote(m_depth).impl(); in computeText()
362 m_depth = 0; in detachQuote()
368 int oldDepth = m_depth; in updateDepth()
369 m_depth = 0; in updateDepth()
371 m_depth = m_previous->m_depth; in updateDepth()
375 m_depth++; in updateDepth()
379 if (m_depth) in updateDepth()
380 m_depth--; in updateDepth()
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DRenderQuote.h56 int m_depth; variable
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLContextAttributes.cpp43 , m_depth(true) in WebGLContextAttributes()
56 , m_depth(attrs.m_depth) in WebGLContextAttributes()
87 return m_depth; in depth()
92 m_depth = depth; in setDepth()
151 attrs.depth = m_depth; in attributes()
DWebGLContextAttributes.h92 bool m_depth; variable
/external/chromium_org/third_party/WebKit/Source/platform/text/
DSuffixTree.h50 : m_depth(depth) in SuffixTree()
59 int limit = std::min(m_depth, query.length()); in mightContain()
100 unsigned limit = std::min(base + m_depth, text.length()); in build()
112 unsigned m_depth; variable
/external/lldb/tools/debugserver/source/MacOSX/
DMachVMRegion.cpp25 m_depth(-1), in MachVMRegion()
47 m_depth = -1; in Clear()
134 m_depth = 1024; in GetRegionForAddress()
137 …m_err = ::mach_vm_region_recurse (m_task, &m_start, &m_size, &m_depth, (vm_region_recurse_info_t)&… in GetRegionForAddress()
143 … => %d) addr = 0x%8.8llx ", m_task, (uint64_t)m_start, (uint64_t)m_size, m_depth, &m_data, info_si… in GetRegionForAddress()
DMachVMRegion.h69 natural_t m_depth; variable
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp219 int m_depth; member in deqp::gles31::Functional::TextureCubeArraySpecCase
228 , m_depth (depth) in TextureCubeArraySpecCase()
265 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in verifyTexture()
343 levelData.setSize(levelW, levelW, m_depth); in createTexture()
346 …glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transfe… in createTexture()
373 …glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); in createTexture()
383 levelData.setSize(levelW, levelW, m_depth); in createTexture()
386 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.form… in createTexture()
440 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset); in createTexture()
447 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitc… in createTexture()
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Des31fTextureFilteringTests.cpp131 const int m_depth; member in deqp::gles31::Functional::TextureCubeArrayFilteringCase
183 , m_depth (depth) in TextureCubeArrayFilteringCase()
209 const int numLayers = m_depth / 6; in init()
212 …ntTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); in init()
213 …dTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); in init()
230 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in init()
247 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) in init()
249 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1); in init()
Des31fTextureFormatTests.cpp94 const int m_depth; member in deqp::gles31::Functional::TextureCubeArrayFormatCase
109 , m_depth (depth) in TextureCubeArrayFormatCase()
123 , m_depth (depth) in TextureCubeArrayFormatCase()
140 …? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit intern… in init()
141 …: new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal forma… in init()
/external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/
DCompositingRequirementsUpdater.cpp132 , m_depth(0) in RecursionData()
143 , m_depth(other.m_depth + 1) in RecursionData()
153 int m_depth; member in WebCore::CompositingRequirementsUpdater::RecursionData
/external/deqp/framework/common/
DtcuTexture.hpp254 int getDepth (void) const { return m_depth; } in getDepth()
259 int getDataSize (void) const { return m_depth*m_slicePitch; } in getDataSize()
286 int m_depth; member in tcu::ConstPixelBufferAccess
337 int getDepth (void) const { return m_depth; } in getDepth()
338 bool isEmpty (void) const { return m_width == 0 || m_height == 0 || m_depth == 0; } in isEmpty()
344 …etAccess (void) { return PixelBufferAccess(m_format, m_width, m_height, m_depth, getPtr()); } in getAccess()
345 …s (void) const { return ConstPixelBufferAccess(m_format, m_width, m_height, m_depth, getPtr()); } in getAccess()
354 int m_depth; member in tcu::TextureLevel
984 int getDepth (void) const { return m_depth; } in getDepth()
1004 int m_depth; member in tcu::Texture3D
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DtcuTexture.cpp526 , m_depth (0) in ConstPixelBufferAccess()
537 , m_depth (depth) in ConstPixelBufferAccess()
548 , m_depth (depth) in ConstPixelBufferAccess()
559 , m_depth (level.getDepth()) in ConstPixelBufferAccess()
591 DE_ASSERT(de::inBounds(z, 0, m_depth)); in getPixel()
676 DE_ASSERT(de::inBounds(z, 0, m_depth)); in getPixelInt()
1652 DE_ASSERT(de::inBounds(depth, 0, m_depth)); in sample2D()
1696 DE_ASSERT(de::inBounds(offset.z(), 0, m_depth)); in sample2DOffset()
1743 DE_ASSERT(de::inBounds(offset.z(), 0, m_depth)); in sample2DCompare()
1779 w = unnormalize(sampler.wrapR, r, m_depth); in sample3D()
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DtcuCompressedTexture.hpp117 int m_depth; member in tcu::CompressedTexture
DtcuCompressedTexture.cpp45 , m_depth (0) in CompressedTexture()
53 , m_depth (0) in CompressedTexture()
215 m_depth = depth; in setStorage()
219 DE_ASSERT(m_depth == 1); in setStorage()
246 if (m_depth > 1) in setStorage()
250 …_width, blockSize.x()) * divRoundUp(m_height, blockSize.y()) * divRoundUp(m_depth, blockSize.z())); in setStorage()
255 DE_ASSERT(m_width == 0 && m_height == 0 && m_depth == 0); in setStorage()
/external/emma/core/java12/com/vladium/emma/report/
DReportProperties.java105 m_depth = depth; in setDepth()
110 return m_depth; in getDepth()
182 private int m_depth; field in ReportProperties.ParsedProperties
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp532 int m_depth; member in deqp::gles3::Functional::Texture3DSpecCase
542 , m_depth (depth) in Texture3DSpecCase()
578 int levelD = de::max(1, m_depth >> levelNdx); in verifyTexture()
799 int levelD = de::max(1, m_depth >> ndx); in createTexture()
1148 data.resize(slicePitch*(m_depth+m_skipImages)); in createTexture()
1155 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, sliceP… in createTexture()
1167 …glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format… in createTexture()
1442 int levelD = de::max(1, m_depth >> ndx); in createTexture()
1457 int levelD = de::max(1, m_depth >> ndx); in createTexture()
1806 data.resize(slicePitch*m_depth); in createTexture()
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Des3fTextureFormatTests.cpp591 int m_depth; member in deqp::gles3::Functional::Texture3DFormatCase
606 , m_depth (depth) in Texture3DFormatCase()
620 , m_depth (depth) in Texture3DFormatCase()
635 …? new glu::Texture3D(m_renderCtx, m_format, m_dataType, m_width, m_height, m_depth) // Implicit in… in init()
636 …: new glu::Texture3D(m_renderCtx, m_format, m_width, m_height, m_depth); // Explicit internal f… in init()
668 float r = ((float)sliceNdx + 0.5f) / (float)m_depth; in testSlice()
Des3fFboTestUtil.hpp176 float m_depth; member in deqp::gles3::Functional::FboTestUtil::Texture3DShader
Des3fFboTestUtil.cpp703 , m_depth (0.0f) in Texture3DShader()
710 m_depth = depth; in setDepth()
724 gl.uniform1f (gl.getUniformLocation(program, "u_depth"), m_depth); in setUniforms()
Des3fTextureFilteringTests.cpp943 const int m_depth; member in deqp::gles3::Functional::Texture3DFilteringCase
983 , m_depth (depth) in Texture3DFilteringCase()
1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; in init()
1007 …x = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in init()
1008 … = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in init()
Des3fTextureMipmapTests.cpp1116 int m_depth; member in deqp::gles3::Functional::Texture3DMipmapCase
1132 , m_depth (depth) in Texture3DMipmapCase()
1149 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; in init()
1154 …e = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); in init()
/external/chromium_org/third_party/WebKit/Source/bindings/v8/
DSerializedScriptValue.cpp935 , m_depth(0) in Serializer()
1208 ++m_depth; in push()
1215 --m_depth; in pop()
1237 if (m_depth > maxDepth) in checkComposite()
1239 if (!shouldCheckForCycles(m_depth)) in checkComposite()
1489 int m_depth; member in WebCore::__anona12e75660111::Serializer