Searched refs:m_imageBuffer (Results 1 – 4 of 4) sorted by relevance
475 ASSERT(!m_imageBuffer); in createImageBufferInternal()496 m_imageBuffer = ImageBuffer::create(surface.release()); in createImageBufferInternal()497 m_imageBuffer->setClient(this); in createImageBufferInternal()508 m_imageBuffer->setClient(this); in createImageBufferInternal()509 m_imageBuffer->context()->setShouldClampToSourceRect(false); in createImageBufferInternal()510 m_imageBuffer->context()->disableAntialiasingOptimizationForHairlineImages(); in createImageBufferInternal()511 m_imageBuffer->context()->setImageInterpolationQuality(CanvasDefaultInterpolationQuality); in createImageBufferInternal()516 m_imageBuffer->context()->setShouldAntialias(false); in createImageBufferInternal()519 m_imageBuffer->context()->setMiterLimit(10); in createImageBufferInternal()520 m_imageBuffer->context()->setStrokeThickness(1); in createImageBufferInternal()[all …]
134 bool hasImageBuffer() const { return m_imageBuffer; } in hasImageBuffer()200 OwnPtr<ImageBuffer> m_imageBuffer; variable
80 void setImageBuffer(ImageBuffer* imageBuffer) { m_imageBuffer = imageBuffer; } in setImageBuffer()105 ImageBuffer* m_imageBuffer; variable
86 , m_imageBuffer(0) in Canvas2DLayerBridge()140 m_imageBuffer = 0; in beginDestruction()340 if (m_imageBuffer) in checkSurfaceValid()341 m_imageBuffer->notifySurfaceInvalid(); in checkSurfaceValid()