Searched refs:m_isComplete (Results 1 – 8 of 8) sorted by relevance
48 , m_isComplete(false) in WebGLTexture()160 if (!m_isComplete) { in generateMipmapLevelInfo()173 m_isComplete = true; in generateMipmapLevelInfo()322 m_isComplete = true; in update()327 m_isComplete = false; in update()329 for (size_t ii = 0; ii < m_info.size() && m_isComplete; ++ii) { in update()337 m_isComplete = false; in update()349 m_isComplete = false; in update()368 if (!m_isComplete && m_minFilter != GL_NEAREST && m_minFilter != GL_LINEAR) in update()
130 bool m_isComplete; variable
197 , m_isComplete(false) in GIFFrameContext()233 bool isComplete() const { return m_isComplete; } in isComplete()234 void setComplete() { m_isComplete = true; } in setComplete()273 bool m_isComplete; member
39 , m_isComplete(false) in FrameData()
54 bool m_isComplete : 1; member
151 m_frames[index].m_isComplete = m_source.frameIsCompleteAtIndex(index); in cacheFrame()232 if (m_frames[i].m_haveMetadata && !m_frames[i].m_isComplete) in dataChanged()353 if (index < m_frames.size() && m_frames[index].m_haveMetadata && m_frames[index].m_isComplete) in frameIsCompleteAtIndex()
118 , m_isComplete(false) in FrameLoader()166 m_isComplete = true; // to avoid calling completed() in finishedParsing() in stopLoading()230 m_isComplete = false; in didExplicitOpen()346 m_isComplete = false; in didBeginDocument()419 if (child->isLocalFrame() && !toLocalFrame(child)->loader().m_isComplete) in allChildrenAreComplete()443 if (m_isComplete) in checkCompleted()467 m_isComplete = true; in checkCompleted()592 m_isComplete = false; in loadInSameDocument()619 toLocalFrame(frame)->loader().m_isComplete = false; in started()
273 bool m_isComplete; variable