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Searched refs:m_maxTextureLevel (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLRenderingContextBase.h494 GLint m_maxTextureLevel; variable
DWebGLRenderingContextBase.cpp598 m_maxTextureLevel = WebGLTexture::computeLevelCount(m_maxTextureSize, m_maxTextureSize); in initializeNewContext()
1097 maxLevel = m_maxTextureLevel; in bindTexture()
4678 if (level >= m_maxTextureLevel) { in validateTexFuncLevel()