Searched refs:m_renderingAutomaticPullNodes (Results 1 – 2 of 2) sorted by relevance
164 m_renderingAutomaticPullNodes.resize(m_automaticPullNodes.size()); in ~AudioContext()165 ASSERT(!m_renderingAutomaticPullNodes.size()); in ~AudioContext()900 m_renderingAutomaticPullNodes.resize(m_automaticPullNodes.size()); in updateAutomaticPullNodes()905 m_renderingAutomaticPullNodes[j] = output; in updateAutomaticPullNodes()916 for (unsigned i = 0; i < m_renderingAutomaticPullNodes.size(); ++i) in processAutomaticPullNodes()917 m_renderingAutomaticPullNodes[i]->processIfNecessary(framesToProcess); in processAutomaticPullNodes()
295 Vector<AudioNode*> m_renderingAutomaticPullNodes; variable