Searched refs:m_snapToLines (Results 1 – 2 of 2) sorted by relevance
222 , m_snapToLines(true) in VTTCue()300 if (m_snapToLines == value) in setSnapToLines()304 m_snapToLines = value; in setSnapToLines()313 if (!m_snapToLines && (position < 0 || position > 100)) { in setLine()480 if (!m_snapToLines) in calculateComputedLinePosition()660 …if (m_snapToLines && m_displayPosition.second == undefinedPosition && m_writingDirection == Horizo… in calculateDisplayParameters()663 …if (!m_snapToLines && m_displayPosition.second == undefinedPosition && m_writingDirection == Horiz… in calculateDisplayParameters()666 if (m_snapToLines && m_displayPosition.first == undefinedPosition in calculateDisplayParameters()670 …if (!m_snapToLines && (m_writingDirection == VerticalGrowingLeft || m_writingDirection == Vertical… in calculateDisplayParameters()783 if (!m_snapToLines) in updateDisplay()[all …]
76 bool snapToLines() const { return m_snapToLines; } in snapToLines()190 bool m_snapToLines : 1; variable