Searched refs:mainWorld (Results 1 – 10 of 10) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/bindings/v8/ |
D | DOMWrapperWorld.cpp | 63 DOMWrapperWorld& DOMWrapperWorld::mainWorld() in mainWorld() function in WebCore::DOMWrapperWorld 81 worlds.append(&mainWorld()); in allWorldsInMainThread()
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D | ScriptController.cpp | 95 , m_windowShell(V8WindowShell::create(frame, DOMWrapperWorld::mainWorld(), m_isolate)) in ScriptController() 201 return windowShell(DOMWrapperWorld::mainWorld())->isContextInitialized(); in initializeMainWorld() 463 windowShell(DOMWrapperWorld::mainWorld())->updateDocument(); in updateDocument() 468 windowShell(DOMWrapperWorld::mainWorld())->namedItemAdded(doc, name); in namedItemAdded() 473 windowShell(DOMWrapperWorld::mainWorld())->namedItemRemoved(doc, name); in namedItemRemoved()
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D | V8LazyEventListener.h | 58 virtual DOMWrapperWorld& world() const OVERRIDE { return DOMWrapperWorld::mainWorld(); } in world()
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D | DOMWrapperWorld.h | 89 static DOMWrapperWorld& mainWorld();
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D | DOMDataStore.h | 81 …return DOMWrapperWorld::mainWorld().domDataStore().m_wrapperMap.setReturnValueFrom(returnValue, V8… in setReturnValueFromWrapperFast() 101 …return DOMWrapperWorld::mainWorld().domDataStore().m_wrapperMap.setReturnValueFrom(returnValue, V8… in setReturnValueFromWrapperForMainWorld()
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D | ScriptState.cpp | 87 return ScriptState::from(toV8Context(frame, DOMWrapperWorld::mainWorld())); in forMainWorld()
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D | PageScriptDebugServer.cpp | 130 V8WindowShell* shell = scriptController.existingWindowShell(DOMWrapperWorld::mainWorld()); in addListener()
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D | V8WindowShell.cpp | 214 … V8WindowShell* mainWindow = m_frame->script().existingWindowShell(DOMWrapperWorld::mainWorld()); in initialize()
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D | NPV8Object.cpp | 88 …ndle<v8::Context> context = toV8Context(object->rootObject->frame(), DOMWrapperWorld::mainWorld()); in mainWorldScriptState()
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/external/chromium_org/third_party/WebKit/Source/web/ |
D | WebLocalFrameImpl.cpp | 831 return toV8Context(frame(), DOMWrapperWorld::mainWorld()); in mainWorldScriptContext()
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