Searched refs:mesaDraw (Results 1 – 2 of 2) sorted by relevance
840 struct gl_framebuffer *mesaDraw; in dri_make_current() local855 mesaDraw = &draw->Base; in dri_make_current()860 && mesaCtx->DrawBuffer == mesaDraw in dri_make_current()867 swrast_check_and_update_window_size(mesaCtx, mesaDraw); in dri_make_current()868 if (mesaRead != mesaDraw) in dri_make_current()872 mesaDraw, in dri_make_current()