Searched refs:num_unsafe_textures_ (Results 1 – 2 of 2) sorted by relevance
79 DCHECK_EQ(0, num_unsafe_textures_); in ~TextureManager()925 num_unsafe_textures_(0), in TextureManager()1224 ++num_unsafe_textures_; in StartTracking()1251 DCHECK_NE(0, num_unsafe_textures_); in StopTracking()1252 --num_unsafe_textures_; in StopTracking()1315 num_unsafe_textures_ += delta; in UpdateSafeToRenderFrom()1316 DCHECK_GE(num_unsafe_textures_, 0); in UpdateSafeToRenderFrom()
644 return num_unsafe_textures_ > 0; in HaveUnsafeTextures()793 int num_unsafe_textures_; variable