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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7 
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12 
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/time/time.h"
17 #include "cc/animation/animation_events.h"
18 #include "cc/animation/animation_registrar.h"
19 #include "cc/animation/scrollbar_animation_controller.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/debug/micro_benchmark_controller_impl.h"
22 #include "cc/input/input_handler.h"
23 #include "cc/input/layer_scroll_offset_delegate.h"
24 #include "cc/input/top_controls_manager_client.h"
25 #include "cc/layers/layer_lists.h"
26 #include "cc/layers/render_pass_sink.h"
27 #include "cc/output/begin_frame_args.h"
28 #include "cc/output/managed_memory_policy.h"
29 #include "cc/output/output_surface_client.h"
30 #include "cc/output/renderer.h"
31 #include "cc/quads/render_pass.h"
32 #include "cc/resources/resource_provider.h"
33 #include "cc/resources/tile_manager.h"
34 #include "cc/scheduler/draw_result.h"
35 #include "skia/ext/refptr.h"
36 #include "third_party/skia/include/core/SkColor.h"
37 #include "ui/gfx/rect.h"
38 
39 namespace cc {
40 
41 class CompletionEvent;
42 class CompositorFrameMetadata;
43 class DebugRectHistory;
44 class FrameRateCounter;
45 class LayerImpl;
46 class LayerTreeHostImplTimeSourceAdapter;
47 class LayerTreeImpl;
48 class MemoryHistory;
49 class PageScaleAnimation;
50 class PaintTimeCounter;
51 class PictureLayerImpl;
52 class RasterWorkerPool;
53 class RenderPassDrawQuad;
54 class RenderingStatsInstrumentation;
55 class ResourcePool;
56 class ScrollbarLayerImplBase;
57 class TextureMailboxDeleter;
58 class TopControlsManager;
59 class UIResourceBitmap;
60 class UIResourceRequest;
61 struct RendererCapabilitiesImpl;
62 
63 // LayerTreeHost->Proxy callback interface.
64 class LayerTreeHostImplClient {
65  public:
66   virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
67   virtual void DidLoseOutputSurfaceOnImplThread() = 0;
68   virtual void CommitVSyncParameters(base::TimeTicks timebase,
69                                      base::TimeDelta interval) = 0;
70   virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
71   virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
72   virtual void DidSwapBuffersOnImplThread() = 0;
73   virtual void DidSwapBuffersCompleteOnImplThread() = 0;
74   virtual void BeginFrame(const BeginFrameArgs& args) = 0;
75   virtual void OnCanDrawStateChanged(bool can_draw) = 0;
76   virtual void NotifyReadyToActivate() = 0;
77   // Please call these 3 functions through
78   // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
79   // SetNeedsAnimate().
80   virtual void SetNeedsRedrawOnImplThread() = 0;
81   virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
82   virtual void SetNeedsAnimateOnImplThread() = 0;
83   virtual void DidInitializeVisibleTileOnImplThread() = 0;
84   virtual void SetNeedsCommitOnImplThread() = 0;
85   virtual void SetNeedsManageTilesOnImplThread() = 0;
86   virtual void PostAnimationEventsToMainThreadOnImplThread(
87       scoped_ptr<AnimationEventsVector> events) = 0;
88   // Returns true if resources were deleted by this call.
89   virtual bool ReduceContentsTextureMemoryOnImplThread(
90       size_t limit_bytes,
91       int priority_cutoff) = 0;
92   virtual bool IsInsideDraw() = 0;
93   virtual void RenewTreePriority() = 0;
94   virtual void PostDelayedScrollbarFadeOnImplThread(
95       const base::Closure& start_fade,
96       base::TimeDelta delay) = 0;
97   virtual void DidActivatePendingTree() = 0;
98   virtual void DidManageTiles() = 0;
99 
100  protected:
~LayerTreeHostImplClient()101   virtual ~LayerTreeHostImplClient() {}
102 };
103 
104 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
105 // state.
106 class CC_EXPORT LayerTreeHostImpl
107     : public InputHandler,
108       public RendererClient,
109       public TileManagerClient,
110       public OutputSurfaceClient,
111       public TopControlsManagerClient,
112       public ScrollbarAnimationControllerClient,
113       public base::SupportsWeakPtr<LayerTreeHostImpl> {
114  public:
115   static scoped_ptr<LayerTreeHostImpl> Create(
116       const LayerTreeSettings& settings,
117       LayerTreeHostImplClient* client,
118       Proxy* proxy,
119       RenderingStatsInstrumentation* rendering_stats_instrumentation,
120       SharedBitmapManager* manager,
121       int id);
122   virtual ~LayerTreeHostImpl();
123 
124   // InputHandler implementation
125   virtual void BindToClient(InputHandlerClient* client) OVERRIDE;
126   virtual InputHandler::ScrollStatus ScrollBegin(
127       const gfx::Point& viewport_point,
128       InputHandler::ScrollInputType type) OVERRIDE;
129   virtual bool ScrollBy(const gfx::Point& viewport_point,
130                         const gfx::Vector2dF& scroll_delta) OVERRIDE;
131   virtual bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
132                                       ScrollDirection direction) OVERRIDE;
133   virtual void SetRootLayerScrollOffsetDelegate(
134       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) OVERRIDE;
135   virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
136   virtual void ScrollEnd() OVERRIDE;
137   virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
138   virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
139   virtual void PinchGestureBegin() OVERRIDE;
140   virtual void PinchGestureUpdate(float magnify_delta,
141                                   const gfx::Point& anchor) OVERRIDE;
142   virtual void PinchGestureEnd() OVERRIDE;
143   virtual void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
144                                        bool anchor_point,
145                                        float page_scale,
146                                        base::TimeDelta duration) OVERRIDE;
147   virtual void SetNeedsAnimate() OVERRIDE;
148   virtual bool IsCurrentlyScrollingLayerAt(
149       const gfx::Point& viewport_point,
150       InputHandler::ScrollInputType type) OVERRIDE;
151   virtual bool HaveTouchEventHandlersAt(
152       const gfx::Point& viewport_port) OVERRIDE;
153   virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
154       ui::LatencyInfo* latency) OVERRIDE;
155 
156   // TopControlsManagerClient implementation.
157   virtual void DidChangeTopControlsPosition() OVERRIDE;
158   virtual bool HaveRootScrollLayer() const OVERRIDE;
159 
160   struct CC_EXPORT FrameData : public RenderPassSink {
161     FrameData();
162     virtual ~FrameData();
163     scoped_ptr<base::Value> AsValue() const;
164 
165     std::vector<gfx::Rect> occluding_screen_space_rects;
166     std::vector<gfx::Rect> non_occluding_screen_space_rects;
167     RenderPassList render_passes;
168     RenderPassIdHashMap render_passes_by_id;
169     const LayerImplList* render_surface_layer_list;
170     LayerImplList will_draw_layers;
171     bool contains_incomplete_tile;
172     bool has_no_damage;
173 
174     // RenderPassSink implementation.
175     virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
176   };
177 
178   virtual void BeginMainFrameAborted(bool did_handle);
179   virtual void BeginCommit();
180   virtual void CommitComplete();
181   virtual void Animate(base::TimeTicks monotonic_time);
182   virtual void UpdateAnimationState(bool start_ready_animations);
183   void ActivateAnimations();
184   void MainThreadHasStoppedFlinging();
185   void UpdateBackgroundAnimateTicking(bool should_background_tick);
186   void DidAnimateScrollOffset();
187   void SetViewportDamage(const gfx::Rect& damage_rect);
188 
189   virtual void ManageTiles();
190 
191   // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
192   // should try to avoid displaying the frame. If PrepareToDraw is called,
193   // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
194   // called between the two.
195   virtual DrawResult PrepareToDraw(FrameData* frame);
196   virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time);
197   // Must be called if and only if PrepareToDraw was called.
198   void DidDrawAllLayers(const FrameData& frame);
199 
settings()200   const LayerTreeSettings& settings() const { return settings_; }
201 
202   // Evict all textures by enforcing a memory policy with an allocation of 0.
203   void EvictTexturesForTesting();
204 
205   // When blocking, this prevents client_->NotifyReadyToActivate() from being
206   // called. When disabled, it calls client_->NotifyReadyToActivate()
207   // immediately if any notifications had been blocked while blocking.
208   virtual void BlockNotifyReadyToActivateForTesting(bool block);
209 
210   // This allows us to inject DidInitializeVisibleTile events for testing.
211   void DidInitializeVisibleTileForTesting();
212 
213   // Resets all of the trees to an empty state.
214   void ResetTreesForTesting();
215   void ResetRecycleTreeForTesting();
216 
217   DrawMode GetDrawMode() const;
218 
219   // Viewport size in draw space: this size is in physical pixels and is used
220   // for draw properties, tilings, quads and render passes.
221   gfx::Size DrawViewportSize() const;
222 
223   // Viewport rect in view space used for tiling prioritization.
224   const gfx::Rect ViewportRectForTilePriority() const;
225 
226   // Viewport size for scrolling and fixed-position compensation. This value
227   // excludes the URL bar and non-overlay scrollbars and is in DIP (and
228   // invariant relative to page scale).
229   gfx::SizeF UnscaledScrollableViewportSize() const;
230   float VerticalAdjust() const;
231 
232   // RendererClient implementation.
233   virtual void SetFullRootLayerDamage() OVERRIDE;
234   virtual void RunOnDemandRasterTask(Task* on_demand_raster_task) OVERRIDE;
235 
236   // TileManagerClient implementation.
237   virtual const std::vector<PictureLayerImpl*>& GetPictureLayers() OVERRIDE;
238   virtual void NotifyReadyToActivate() OVERRIDE;
239   virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE;
240 
241   // ScrollbarAnimationControllerClient implementation.
242   virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
243                                         base::TimeDelta delay) OVERRIDE;
244   virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
245 
246   // OutputSurfaceClient implementation.
247   virtual void DeferredInitialize() OVERRIDE;
248   virtual void ReleaseGL() OVERRIDE;
249   virtual void CommitVSyncParameters(base::TimeTicks timebase,
250                                      base::TimeDelta interval) OVERRIDE;
251   virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
252   virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
253 
254   virtual void SetExternalDrawConstraints(
255       const gfx::Transform& transform,
256       const gfx::Rect& viewport,
257       const gfx::Rect& clip,
258       const gfx::Rect& viewport_rect_for_tile_priority,
259       const gfx::Transform& transform_for_tile_priority,
260       bool resourceless_software_draw) OVERRIDE;
261   virtual void DidLoseOutputSurface() OVERRIDE;
262   virtual void DidSwapBuffers() OVERRIDE;
263   virtual void DidSwapBuffersComplete() OVERRIDE;
264   virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
265   virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
266   virtual void SetTreeActivationCallback(const base::Closure& callback)
267       OVERRIDE;
268 
269   // Called from LayerTreeImpl.
270   void OnCanDrawStateChangedForTree();
271 
272   // Implementation.
id()273   int id() const { return id_; }
274   bool CanDraw() const;
output_surface()275   OutputSurface* output_surface() const { return output_surface_.get(); }
276 
277   std::string LayerTreeAsJson() const;
278 
279   void FinishAllRendering();
280   int SourceAnimationFrameNumber() const;
281 
282   virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
283   bool IsContextLost();
tile_manager()284   TileManager* tile_manager() { return tile_manager_.get(); }
285   void SetUseGpuRasterization(bool use_gpu);
use_gpu_rasterization()286   bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
create_low_res_tiling()287   bool create_low_res_tiling() const {
288     return settings_.create_low_res_tiling && !use_gpu_rasterization_;
289   }
resource_pool()290   ResourcePool* resource_pool() { return resource_pool_.get(); }
renderer()291   Renderer* renderer() { return renderer_.get(); }
292   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
293 
294   virtual bool SwapBuffers(const FrameData& frame);
295   void SetNeedsBeginFrame(bool enable);
296   virtual void WillBeginImplFrame(const BeginFrameArgs& args);
297   void DidModifyTilePriorities();
298 
active_tree()299   LayerTreeImpl* active_tree() { return active_tree_.get(); }
active_tree()300   const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
pending_tree()301   LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
pending_tree()302   const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
recycle_tree()303   LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
recycle_tree()304   const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
305   // Returns the tree LTH synchronizes with.
sync_tree()306   LayerTreeImpl* sync_tree() {
307     // In impl-side painting, synchronize to the pending tree so that it has
308     // time to raster before being displayed.
309     return settings_.impl_side_painting ? pending_tree_.get()
310                                         : active_tree_.get();
311   }
312   virtual void CreatePendingTree();
313   virtual void UpdateVisibleTiles();
314   virtual void ActivatePendingTree();
315 
316   // Shortcuts to layers on the active tree.
317   LayerImpl* RootLayer() const;
318   LayerImpl* InnerViewportScrollLayer() const;
319   LayerImpl* OuterViewportScrollLayer() const;
320   LayerImpl* CurrentlyScrollingLayer() const;
321 
scroll_layer_id_when_mouse_over_scrollbar()322   int scroll_layer_id_when_mouse_over_scrollbar() const {
323     return scroll_layer_id_when_mouse_over_scrollbar_;
324   }
scroll_affects_scroll_handler()325   bool scroll_affects_scroll_handler() const {
326     return scroll_affects_scroll_handler_;
327   }
328 
329   bool IsCurrentlyScrolling() const;
330 
331   virtual void SetVisible(bool visible);
visible()332   bool visible() const { return visible_; }
333 
SetNeedsCommit()334   void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
335   void SetNeedsRedraw();
336 
337   ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
338 
339   size_t memory_allocation_limit_bytes() const;
340   int memory_allocation_priority_cutoff() const;
341 
342   void SetViewportSize(const gfx::Size& device_viewport_size);
device_viewport_size()343   gfx::Size device_viewport_size() const { return device_viewport_size_; }
344 
345   void SetOverdrawBottomHeight(float overdraw_bottom_height);
overdraw_bottom_height()346   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
347 
348   void SetOverhangUIResource(UIResourceId overhang_ui_resource_id,
349                              const gfx::Size& overhang_ui_resource_size);
350 
351   void SetDeviceScaleFactor(float device_scale_factor);
device_scale_factor()352   float device_scale_factor() const { return device_scale_factor_; }
353 
354   const gfx::Transform& DrawTransform() const;
355 
356   scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
357 
needs_animate_layers()358   bool needs_animate_layers() const {
359     return !animation_registrar_->active_animation_controllers().empty();
360   }
361 
set_max_memory_needed_bytes(size_t bytes)362   void set_max_memory_needed_bytes(size_t bytes) {
363     max_memory_needed_bytes_ = bytes;
364   }
365 
fps_counter()366   FrameRateCounter* fps_counter() {
367     return fps_counter_.get();
368   }
paint_time_counter()369   PaintTimeCounter* paint_time_counter() {
370     return paint_time_counter_.get();
371   }
memory_history()372   MemoryHistory* memory_history() {
373     return memory_history_.get();
374   }
debug_rect_history()375   DebugRectHistory* debug_rect_history() {
376     return debug_rect_history_.get();
377   }
resource_provider()378   ResourceProvider* resource_provider() {
379     return resource_provider_.get();
380   }
top_controls_manager()381   TopControlsManager* top_controls_manager() {
382     return top_controls_manager_.get();
383   }
global_tile_state()384   const GlobalStateThatImpactsTilePriority& global_tile_state() {
385     return global_tile_state_;
386   }
387 
proxy()388   Proxy* proxy() const { return proxy_; }
389 
animation_registrar()390   AnimationRegistrar* animation_registrar() const {
391     return animation_registrar_.get();
392   }
393 
394   void SetDebugState(const LayerTreeDebugState& new_debug_state);
debug_state()395   const LayerTreeDebugState& debug_state() const { return debug_state_; }
396 
397   class CC_EXPORT CullRenderPassesWithNoQuads {
398    public:
399     bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
400                                 const FrameData& frame) const;
401 
402     // Iterates in draw order, so that when a surface is removed, and its
403     // target becomes empty, then its target can be removed also.
RenderPassListBegin(const RenderPassList & list)404     size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
RenderPassListEnd(const RenderPassList & list)405     size_t RenderPassListEnd(const RenderPassList& list) const {
406       return list.size();
407     }
RenderPassListNext(size_t it)408     size_t RenderPassListNext(size_t it) const { return it + 1; }
409   };
410 
411   template <typename RenderPassCuller>
412       static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
413 
accumulated_root_overscroll()414   gfx::Vector2dF accumulated_root_overscroll() const {
415     return accumulated_root_overscroll_;
416   }
417 
pinch_gesture_active()418   bool pinch_gesture_active() const { return pinch_gesture_active_; }
419 
420   void SetTreePriority(TreePriority priority);
421 
422   void UpdateCurrentFrameTime();
423   void ResetCurrentFrameTimeForNextFrame();
424   virtual base::TimeTicks CurrentFrameTimeTicks();
425 
426   // Expected time between two begin impl frame calls.
begin_impl_frame_interval()427   base::TimeDelta begin_impl_frame_interval() const {
428     return begin_impl_frame_interval_;
429   }
430 
AsValue()431   scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
432   scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
433   scoped_ptr<base::Value> ActivationStateAsValue() const;
434 
page_scale_animation_active()435   bool page_scale_animation_active() const { return !!page_scale_animation_; }
436 
437   virtual void CreateUIResource(UIResourceId uid,
438                                 const UIResourceBitmap& bitmap);
439   // Deletes a UI resource.  May safely be called more than once.
440   virtual void DeleteUIResource(UIResourceId uid);
441   void EvictAllUIResources();
442   bool EvictedUIResourcesExist() const;
443 
444   virtual ResourceProvider::ResourceId ResourceIdForUIResource(
445       UIResourceId uid) const;
446 
447   virtual bool IsUIResourceOpaque(UIResourceId uid) const;
448 
449   struct UIResourceData {
450     ResourceProvider::ResourceId resource_id;
451     gfx::Size size;
452     bool opaque;
453   };
454 
455   void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
456 
457   CompositorFrameMetadata MakeCompositorFrameMetadata() const;
458   // Viewport rectangle and clip in nonflipped window space.  These rects
459   // should only be used by Renderer subclasses to populate glViewport/glClip
460   // and their software-mode equivalents.
461   gfx::Rect DeviceViewport() const;
462   gfx::Rect DeviceClip() const;
463 
464   // When a SwapPromiseMonitor is created on the impl thread, it calls
465   // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
466   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
467   // to unregister itself.
468   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
469   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
470 
471   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
472   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
473 
474  protected:
475   LayerTreeHostImpl(
476       const LayerTreeSettings& settings,
477       LayerTreeHostImplClient* client,
478       Proxy* proxy,
479       RenderingStatsInstrumentation* rendering_stats_instrumentation,
480       SharedBitmapManager* manager,
481       int id);
482 
483   gfx::SizeF ComputeInnerViewportContainerSize() const;
484   void UpdateInnerViewportContainerSize();
485 
486   // Virtual for testing.
487   virtual void AnimateLayers(base::TimeTicks monotonic_time);
488 
489   // Virtual for testing.
490   virtual base::TimeDelta LowFrequencyAnimationInterval() const;
491 
492   const AnimationRegistrar::AnimationControllerMap&
active_animation_controllers()493       active_animation_controllers() const {
494     return animation_registrar_->active_animation_controllers();
495   }
496 
manage_tiles_needed()497   bool manage_tiles_needed() const { return tile_priorities_dirty_; }
498 
499   LayerTreeHostImplClient* client_;
500   Proxy* proxy_;
501 
502  private:
503   void CreateAndSetRenderer();
504   void CreateAndSetTileManager();
505   void DestroyTileManager();
506   void ReleaseTreeResources();
507   void EnforceZeroBudget(bool zero_budget);
508 
509   bool UseZeroCopyTextureUpload() const;
510   bool UseOneCopyTextureUpload() const;
511 
512   void ScrollViewportBy(gfx::Vector2dF scroll_delta);
513   void AnimatePageScale(base::TimeTicks monotonic_time);
514   void AnimateScrollbars(base::TimeTicks monotonic_time);
515   void AnimateTopControls(base::TimeTicks monotonic_time);
516 
517   gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
518       LayerImpl* layer_impl,
519       float scale_from_viewport_to_screen_space,
520       const gfx::PointF& viewport_point,
521       const gfx::Vector2dF& viewport_delta);
522 
523   void TrackDamageForAllSurfaces(
524       LayerImpl* root_draw_layer,
525       const LayerImplList& render_surface_layer_list);
526 
527   void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
528 
529   // This function should only be called from PrepareToDraw, as DidDrawAllLayers
530   // must be called if this helper function is called.  Returns DRAW_SUCCESS if
531   // the frame should be drawn.
532   DrawResult CalculateRenderPasses(FrameData* frame);
533 
534   void ClearCurrentlyScrollingLayer();
535 
536   bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
537                                 const gfx::PointF& device_viewport_point);
538 
539   void AnimateScrollbarsRecursive(LayerImpl* layer,
540                                   base::TimeTicks time);
541 
542   LayerImpl* FindScrollLayerForDeviceViewportPoint(
543       const gfx::PointF& device_viewport_point,
544       InputHandler::ScrollInputType type,
545       LayerImpl* layer_hit_by_point,
546       bool* scroll_on_main_thread,
547       bool* optional_has_ancestor_scroll_handler) const;
548   float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
549                                    LayerImpl* layer_impl);
550   void StartScrollbarFadeRecursive(LayerImpl* layer);
551   void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
552                               bool zero_budget);
553   void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
554 
555   void DidInitializeVisibleTile();
556 
557   void MarkUIResourceNotEvicted(UIResourceId uid);
558 
559   void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
560 
561   typedef base::hash_map<UIResourceId, UIResourceData>
562       UIResourceMap;
563   UIResourceMap ui_resource_map_;
564 
565   // Resources that were evicted by EvictAllUIResources. Resources are removed
566   // from this when they are touched by a create or destroy from the UI resource
567   // request queue.
568   std::set<UIResourceId> evicted_ui_resources_;
569 
570   scoped_ptr<OutputSurface> output_surface_;
571   scoped_refptr<ContextProvider> offscreen_context_provider_;
572 
573   // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
574   // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
575   scoped_ptr<ResourceProvider> resource_provider_;
576   scoped_ptr<TileManager> tile_manager_;
577   bool use_gpu_rasterization_;
578   scoped_ptr<RasterWorkerPool> raster_worker_pool_;
579   scoped_ptr<ResourcePool> resource_pool_;
580   scoped_ptr<ResourcePool> staging_resource_pool_;
581   scoped_ptr<Renderer> renderer_;
582 
583   TaskGraphRunner synchronous_task_graph_runner_;
584   TaskGraphRunner* on_demand_task_graph_runner_;
585   NamespaceToken on_demand_task_namespace_;
586 
587   GlobalStateThatImpactsTilePriority global_tile_state_;
588 
589   // Tree currently being drawn.
590   scoped_ptr<LayerTreeImpl> active_tree_;
591 
592   // In impl-side painting mode, tree with possibly incomplete rasterized
593   // content. May be promoted to active by ActivatePendingTree().
594   scoped_ptr<LayerTreeImpl> pending_tree_;
595 
596   // In impl-side painting mode, inert tree with layers that can be recycled
597   // by the next sync from the main thread.
598   scoped_ptr<LayerTreeImpl> recycle_tree_;
599 
600   InputHandlerClient* input_handler_client_;
601   bool did_lock_scrolling_layer_;
602   bool should_bubble_scrolls_;
603   bool wheel_scrolling_;
604   bool scroll_affects_scroll_handler_;
605   int scroll_layer_id_when_mouse_over_scrollbar_;
606 
607   bool tile_priorities_dirty_;
608 
609   // The optional delegate for the root layer scroll offset.
610   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
611   LayerTreeSettings settings_;
612   LayerTreeDebugState debug_state_;
613   bool visible_;
614   ManagedMemoryPolicy cached_managed_memory_policy_;
615 
616   gfx::Vector2dF accumulated_root_overscroll_;
617 
618   bool pinch_gesture_active_;
619   bool pinch_gesture_end_should_clear_scrolling_layer_;
620   gfx::Point previous_pinch_anchor_;
621 
622   scoped_ptr<TopControlsManager> top_controls_manager_;
623 
624   scoped_ptr<PageScaleAnimation> page_scale_animation_;
625 
626   // This is used for ticking animations slowly when hidden.
627   scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
628 
629   scoped_ptr<FrameRateCounter> fps_counter_;
630   scoped_ptr<PaintTimeCounter> paint_time_counter_;
631   scoped_ptr<MemoryHistory> memory_history_;
632   scoped_ptr<DebugRectHistory> debug_rect_history_;
633 
634   scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
635 
636   // The maximum memory that would be used by the prioritized resource
637   // manager, if there were no limit on memory usage.
638   size_t max_memory_needed_bytes_;
639 
640   bool zero_budget_;
641 
642   // Viewport size passed in from the main thread, in physical pixels.  This
643   // value is the default size for all concepts of physical viewport (draw
644   // viewport, scrolling viewport and device viewport), but it can be
645   // overridden.
646   gfx::Size device_viewport_size_;
647 
648   // Conversion factor from CSS pixels to physical pixels when
649   // pageScaleFactor=1.
650   float device_scale_factor_;
651 
652   // UI resource to use for drawing overhang gutters.
653   UIResourceId overhang_ui_resource_id_;
654   gfx::Size overhang_ui_resource_size_;
655 
656   // Vertical amount of the viewport size that's known to covered by a
657   // browser-side UI element, such as an on-screen-keyboard.  This affects
658   // scrollable size since we want to still be able to scroll to the bottom of
659   // the page when the keyboard is up.
660   float overdraw_bottom_height_;
661 
662   // Optional top-level constraints that can be set by the OutputSurface.
663   // - external_transform_ applies a transform above the root layer
664   // - external_viewport_ is used DrawProperties, tile management and
665   // glViewport/window projection matrix.
666   // - external_clip_ specifies a top-level clip rect
667   // - viewport_rect_for_tile_priority_ is the rect in view space used for
668   // tiling priority.
669   gfx::Transform external_transform_;
670   gfx::Rect external_viewport_;
671   gfx::Rect external_clip_;
672   gfx::Rect viewport_rect_for_tile_priority_;
673   bool resourceless_software_draw_;
674 
675   gfx::Rect viewport_damage_rect_;
676 
677   base::TimeTicks current_frame_timeticks_;
678 
679   // Expected time between two begin impl frame calls.
680   base::TimeDelta begin_impl_frame_interval_;
681 
682   scoped_ptr<AnimationRegistrar> animation_registrar_;
683 
684   RenderingStatsInstrumentation* rendering_stats_instrumentation_;
685   MicroBenchmarkControllerImpl micro_benchmark_controller_;
686 
687   bool need_to_update_visible_tiles_before_draw_;
688 #if DCHECK_IS_ON
689   bool did_lose_called_;
690 #endif
691 
692   // Optional callback to notify of new tree activations.
693   base::Closure tree_activation_callback_;
694 
695   SharedBitmapManager* shared_bitmap_manager_;
696   int id_;
697 
698   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
699 
700   size_t transfer_buffer_memory_limit_;
701 
702   std::vector<PictureLayerImpl*> picture_layers_;
703 
704   DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
705 };
706 
707 }  // namespace cc
708 
709 #endif  // CC_TREES_LAYER_TREE_HOST_IMPL_H_
710