Searched refs:old_object (Results 1 – 3 of 3) sorted by relevance
157 scoped_refptr<const BaseClassT> old_object = *i; in Instantiate() local159 prototypes.push_back(old_object); in Instantiate()160 return old_object; in Instantiate()
137 HGDIOBJ old_object = SelectObject(dc, red_brush); in OnPaint() local139 SelectObject(dc, old_object); in OnPaint()
248 scoped_ptr<WindowState::State> old_object = current_state_.Pass(); in SetStateObject() local250 current_state_->AttachState(this, old_object.get()); in SetStateObject()251 return old_object.Pass(); in SetStateObject()