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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef RenderBox_h
24 #define RenderBox_h
25 
26 #include "core/animation/ActiveAnimations.h"
27 #include "core/rendering/RenderBoxModelObject.h"
28 #include "core/rendering/RenderOverflow.h"
29 #include "core/rendering/shapes/ShapeOutsideInfo.h"
30 #include "platform/scroll/ScrollTypes.h"
31 
32 namespace WebCore {
33 
34 struct PaintInfo;
35 
36 enum SizeType { MainOrPreferredSize, MinSize, MaxSize };
37 enum AvailableLogicalHeightType { ExcludeMarginBorderPadding, IncludeMarginBorderPadding };
38 enum OverlayScrollbarSizeRelevancy { IgnoreOverlayScrollbarSize, IncludeOverlayScrollbarSize };
39 enum MarginDirection { BlockDirection, InlineDirection };
40 
41 enum ShouldComputePreferred { ComputeActual, ComputePreferred };
42 
43 enum ContentsClipBehavior { ForceContentsClip, SkipContentsClipIfPossible };
44 
45 enum ScrollOffsetClamping {
46     ScrollOffsetUnclamped,
47     ScrollOffsetClamped
48 };
49 
50 struct RenderBoxRareData {
51     WTF_MAKE_NONCOPYABLE(RenderBoxRareData); WTF_MAKE_FAST_ALLOCATED;
52 public:
RenderBoxRareDataRenderBoxRareData53     RenderBoxRareData()
54         : m_inlineBoxWrapper(0)
55         , m_overrideLogicalContentHeight(-1)
56         , m_overrideLogicalContentWidth(-1)
57     {
58     }
59 
60     // For inline replaced elements, the inline box that owns us.
61     InlineBox* m_inlineBoxWrapper;
62 
63     LayoutUnit m_overrideLogicalContentHeight;
64     LayoutUnit m_overrideLogicalContentWidth;
65 };
66 
67 
68 class RenderBox : public RenderBoxModelObject {
69 public:
70     explicit RenderBox(ContainerNode*);
71 
72     // hasAutoZIndex only returns true if the element is positioned or a flex-item since
73     // position:static elements that are not flex-items get their z-index coerced to auto.
layerTypeRequired()74     virtual LayerType layerTypeRequired() const OVERRIDE
75     {
76         if (isPositioned() || createsGroup() || hasClipPath() || hasTransform() || hasHiddenBackface() || hasReflection() || style()->specifiesColumns() || !style()->hasAutoZIndex() || style()->shouldCompositeForCurrentAnimations())
77             return NormalLayer;
78         if (hasOverflowClip())
79             return OverflowClipLayer;
80 
81         return NoLayer;
82     }
83 
84     virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE;
85 
86     // Use this with caution! No type checking is done!
87     RenderBox* firstChildBox() const;
88     RenderBox* lastChildBox() const;
89 
x()90     LayoutUnit x() const { return m_frameRect.x(); }
y()91     LayoutUnit y() const { return m_frameRect.y(); }
width()92     LayoutUnit width() const { return m_frameRect.width(); }
height()93     LayoutUnit height() const { return m_frameRect.height(); }
94 
pixelSnappedWidth()95     int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); }
pixelSnappedHeight()96     int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); }
97 
98     // These represent your location relative to your container as a physical offset.
99     // In layout related methods you almost always want the logical location (e.g. x() and y()).
top()100     LayoutUnit top() const { return topLeftLocation().y(); }
left()101     LayoutUnit left() const { return topLeftLocation().x(); }
102 
setX(LayoutUnit x)103     void setX(LayoutUnit x) { m_frameRect.setX(x); }
setY(LayoutUnit y)104     void setY(LayoutUnit y) { m_frameRect.setY(y); }
setWidth(LayoutUnit width)105     void setWidth(LayoutUnit width) { m_frameRect.setWidth(width); }
setHeight(LayoutUnit height)106     void setHeight(LayoutUnit height) { m_frameRect.setHeight(height); }
107 
logicalLeft()108     LayoutUnit logicalLeft() const { return style()->isHorizontalWritingMode() ? x() : y(); }
logicalRight()109     LayoutUnit logicalRight() const { return logicalLeft() + logicalWidth(); }
logicalTop()110     LayoutUnit logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); }
logicalBottom()111     LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); }
logicalWidth()112     LayoutUnit logicalWidth() const { return style()->isHorizontalWritingMode() ? width() : height(); }
logicalHeight()113     LayoutUnit logicalHeight() const { return style()->isHorizontalWritingMode() ? height() : width(); }
114 
115     LayoutUnit constrainLogicalWidthByMinMax(LayoutUnit, LayoutUnit, RenderBlock*) const;
116     LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
117     LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
118 
pixelSnappedLogicalHeight()119     int pixelSnappedLogicalHeight() const { return style()->isHorizontalWritingMode() ? pixelSnappedHeight() : pixelSnappedWidth(); }
pixelSnappedLogicalWidth()120     int pixelSnappedLogicalWidth() const { return style()->isHorizontalWritingMode() ? pixelSnappedWidth() : pixelSnappedHeight(); }
121 
setLogicalLeft(LayoutUnit left)122     void setLogicalLeft(LayoutUnit left)
123     {
124         if (style()->isHorizontalWritingMode())
125             setX(left);
126         else
127             setY(left);
128     }
setLogicalTop(LayoutUnit top)129     void setLogicalTop(LayoutUnit top)
130     {
131         if (style()->isHorizontalWritingMode())
132             setY(top);
133         else
134             setX(top);
135     }
setLogicalLocation(const LayoutPoint & location)136     void setLogicalLocation(const LayoutPoint& location)
137     {
138         if (style()->isHorizontalWritingMode())
139             setLocation(location);
140         else
141             setLocation(location.transposedPoint());
142     }
setLogicalWidth(LayoutUnit size)143     void setLogicalWidth(LayoutUnit size)
144     {
145         if (style()->isHorizontalWritingMode())
146             setWidth(size);
147         else
148             setHeight(size);
149     }
setLogicalHeight(LayoutUnit size)150     void setLogicalHeight(LayoutUnit size)
151     {
152         if (style()->isHorizontalWritingMode())
153             setHeight(size);
154         else
155             setWidth(size);
156     }
setLogicalSize(const LayoutSize & size)157     void setLogicalSize(const LayoutSize& size)
158     {
159         if (style()->isHorizontalWritingMode())
160             setSize(size);
161         else
162             setSize(size.transposedSize());
163     }
164 
location()165     LayoutPoint location() const { return m_frameRect.location(); }
locationOffset()166     LayoutSize locationOffset() const { return LayoutSize(x(), y()); }
size()167     LayoutSize size() const { return m_frameRect.size(); }
pixelSnappedSize()168     IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); }
169 
setLocation(const LayoutPoint & location)170     void setLocation(const LayoutPoint& location) { m_frameRect.setLocation(location); }
171 
setSize(const LayoutSize & size)172     void setSize(const LayoutSize& size) { m_frameRect.setSize(size); }
move(LayoutUnit dx,LayoutUnit dy)173     void move(LayoutUnit dx, LayoutUnit dy) { m_frameRect.move(dx, dy); }
174 
frameRect()175     LayoutRect frameRect() const { return m_frameRect; }
pixelSnappedFrameRect()176     IntRect pixelSnappedFrameRect() const { return pixelSnappedIntRect(m_frameRect); }
setFrameRect(const LayoutRect & rect)177     void setFrameRect(const LayoutRect& rect) { m_frameRect = rect; }
178 
borderBoxRect()179     LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); }
paddingBoxRect()180     LayoutRect paddingBoxRect() const { return LayoutRect(borderLeft(), borderTop(), contentWidth() + paddingLeft() + paddingRight(), contentHeight() + paddingTop() + paddingBottom()); }
pixelSnappedBorderBoxRect()181     IntRect pixelSnappedBorderBoxRect() const { return IntRect(IntPoint(), m_frameRect.pixelSnappedSize()); }
borderBoundingBox()182     virtual IntRect borderBoundingBox() const OVERRIDE FINAL { return pixelSnappedBorderBoxRect(); }
183 
184     // The content area of the box (excludes padding - and intrinsic padding for table cells, etc... - and border).
contentBoxRect()185     LayoutRect contentBoxRect() const { return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); }
186     // The content box in absolute coords. Ignores transforms.
187     IntRect absoluteContentBox() const;
188     // The content box converted to absolute coords (taking transforms into account).
189     FloatQuad absoluteContentQuad() const;
190 
191     // This returns the content area of the box (excluding padding and border). The only difference with contentBoxRect is that computedCSSContentBoxRect
192     // does include the intrinsic padding in the content box as this is what some callers expect (like getComputedStyle).
computedCSSContentBoxRect()193     LayoutRect computedCSSContentBoxRect() const { return LayoutRect(borderLeft() + computedCSSPaddingLeft(), borderTop() + computedCSSPaddingTop(), clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(), clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom()); }
194 
195     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
196 
197     // Use this with caution! No type checking is done!
198     RenderBox* previousSiblingBox() const;
199     RenderBox* nextSiblingBox() const;
200     RenderBox* parentBox() const;
201 
202     bool canResize() const;
203 
204     // Visual and layout overflow are in the coordinate space of the box.  This means that they aren't purely physical directions.
205     // For horizontal-tb and vertical-lr they will match physical directions, but for horizontal-bt and vertical-rl, the top/bottom and left/right
206     // respectively are flipped when compared to their physical counterparts.  For example minX is on the left in vertical-lr,
207     // but it is on the right in vertical-rl.
208     LayoutRect noOverflowRect() const;
layoutOverflowRect()209     LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : noOverflowRect(); }
pixelSnappedLayoutOverflowRect()210     IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); }
maxLayoutOverflow()211     LayoutSize maxLayoutOverflow() const { return LayoutSize(layoutOverflowRect().maxX(), layoutOverflowRect().maxY()); }
logicalLeftLayoutOverflow()212     LayoutUnit logicalLeftLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().x() : layoutOverflowRect().y(); }
logicalRightLayoutOverflow()213     LayoutUnit logicalRightLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().maxX() : layoutOverflowRect().maxY(); }
214 
visualOverflowRect()215     virtual LayoutRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); }
logicalLeftVisualOverflow()216     LayoutUnit logicalLeftVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().x() : visualOverflowRect().y(); }
logicalRightVisualOverflow()217     LayoutUnit logicalRightVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().maxX() : visualOverflowRect().maxY(); }
218 
219     LayoutRect overflowRectForPaintRejection() const;
220 
contentsVisualOverflowRect()221     LayoutRect contentsVisualOverflowRect() const { return m_overflow ? m_overflow->contentsVisualOverflowRect() : LayoutRect(); }
222 
223     void addLayoutOverflow(const LayoutRect&);
224     void addVisualOverflow(const LayoutRect&);
225 
226     // Clipped by the contents clip, if one exists.
227     void addContentsVisualOverflow(const LayoutRect&);
228 
229     void addVisualEffectOverflow();
addOverflowFromChild(RenderBox * child)230     void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); }
231     void addOverflowFromChild(RenderBox* child, const LayoutSize& delta);
232     void clearLayoutOverflow();
clearAllOverflows()233     void clearAllOverflows() { m_overflow.clear(); }
234 
235     void updateLayerTransformAfterLayout();
236 
contentWidth()237     LayoutUnit contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
contentHeight()238     LayoutUnit contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
contentLogicalWidth()239     LayoutUnit contentLogicalWidth() const { return style()->isHorizontalWritingMode() ? contentWidth() : contentHeight(); }
contentLogicalHeight()240     LayoutUnit contentLogicalHeight() const { return style()->isHorizontalWritingMode() ? contentHeight() : contentWidth(); }
241 
242     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
243     // to return the remaining width on a given line (and the height of a single line).
offsetWidth()244     virtual LayoutUnit offsetWidth() const OVERRIDE { return width(); }
offsetHeight()245     virtual LayoutUnit offsetHeight() const OVERRIDE { return height(); }
246 
247     virtual int pixelSnappedOffsetWidth() const OVERRIDE FINAL;
248     virtual int pixelSnappedOffsetHeight() const OVERRIDE FINAL;
249 
250     // More IE extensions.  clientWidth and clientHeight represent the interior of an object
251     // excluding border and scrollbar.  clientLeft/Top are just the borderLeftWidth and borderTopWidth.
clientLeft()252     LayoutUnit clientLeft() const { return borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? verticalScrollbarWidth() : 0); }
clientTop()253     LayoutUnit clientTop() const { return borderTop(); }
254     LayoutUnit clientWidth() const;
255     LayoutUnit clientHeight() const;
clientLogicalWidth()256     LayoutUnit clientLogicalWidth() const { return style()->isHorizontalWritingMode() ? clientWidth() : clientHeight(); }
clientLogicalHeight()257     LayoutUnit clientLogicalHeight() const { return style()->isHorizontalWritingMode() ? clientHeight() : clientWidth(); }
clientLogicalBottom()258     LayoutUnit clientLogicalBottom() const { return borderBefore() + clientLogicalHeight(); }
clientBoxRect()259     LayoutRect clientBoxRect() const { return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight()); }
260 
261     int pixelSnappedClientWidth() const;
262     int pixelSnappedClientHeight() const;
263 
264     // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the
265     // object has overflow:hidden/scroll/auto specified and also has overflow.
266     // scrollLeft/Top return the current scroll position.  These methods are virtual so that objects like
267     // textareas can scroll shadow content (but pretend that they are the objects that are
268     // scrolling).
269     virtual LayoutUnit scrollLeft() const;
270     virtual LayoutUnit scrollTop() const;
271     virtual LayoutUnit scrollWidth() const;
272     virtual LayoutUnit scrollHeight() const;
273     int pixelSnappedScrollWidth() const;
274     int pixelSnappedScrollHeight() const;
275     virtual void setScrollLeft(LayoutUnit);
276     virtual void setScrollTop(LayoutUnit);
277 
278     void scrollToOffset(const IntSize&);
279     void scrollByRecursively(const IntSize& delta, ScrollOffsetClamping = ScrollOffsetUnclamped);
280     void scrollRectToVisible(const LayoutRect&, const ScrollAlignment& alignX, const ScrollAlignment& alignY);
281 
marginTop()282     virtual LayoutUnit marginTop() const OVERRIDE { return m_marginBox.top(); }
marginBottom()283     virtual LayoutUnit marginBottom() const OVERRIDE { return m_marginBox.bottom(); }
marginLeft()284     virtual LayoutUnit marginLeft() const OVERRIDE { return m_marginBox.left(); }
marginRight()285     virtual LayoutUnit marginRight() const OVERRIDE { return m_marginBox.right(); }
setMarginTop(LayoutUnit margin)286     void setMarginTop(LayoutUnit margin) { m_marginBox.setTop(margin); }
setMarginBottom(LayoutUnit margin)287     void setMarginBottom(LayoutUnit margin) { m_marginBox.setBottom(margin); }
setMarginLeft(LayoutUnit margin)288     void setMarginLeft(LayoutUnit margin) { m_marginBox.setLeft(margin); }
setMarginRight(LayoutUnit margin)289     void setMarginRight(LayoutUnit margin) { m_marginBox.setRight(margin); }
290 
marginLogicalLeft()291     LayoutUnit marginLogicalLeft() const { return m_marginBox.logicalLeft(style()->writingMode()); }
marginLogicalRight()292     LayoutUnit marginLogicalRight() const { return m_marginBox.logicalRight(style()->writingMode()); }
293 
294     virtual LayoutUnit marginBefore(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.before((overrideStyle ? overrideStyle : style())->writingMode()); }
295     virtual LayoutUnit marginAfter(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.after((overrideStyle ? overrideStyle : style())->writingMode()); }
296     virtual LayoutUnit marginStart(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL
297     {
298         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
299         return m_marginBox.start(styleToUse->writingMode(), styleToUse->direction());
300     }
301     virtual LayoutUnit marginEnd(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL
302     {
303         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
304         return m_marginBox.end(styleToUse->writingMode(), styleToUse->direction());
305     }
306     void setMarginBefore(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setBefore((overrideStyle ? overrideStyle : style())->writingMode(), value); }
307     void setMarginAfter(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setAfter((overrideStyle ? overrideStyle : style())->writingMode(), value); }
308     void setMarginStart(LayoutUnit value, const RenderStyle* overrideStyle = 0)
309     {
310         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
311         m_marginBox.setStart(styleToUse->writingMode(), styleToUse->direction(), value);
312     }
313     void setMarginEnd(LayoutUnit value, const RenderStyle* overrideStyle = 0)
314     {
315         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
316         m_marginBox.setEnd(styleToUse->writingMode(), styleToUse->direction(), value);
317     }
318 
319     // The following five functions are used to implement collapsing margins.
320     // All objects know their maximal positive and negative margins.  The
321     // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
322     // For a non-collapsing box, such as a leaf element, this formula will simply return
323     // the margin of the element.  Blocks override the maxMarginBefore and maxMarginAfter
324     // methods.
325     enum MarginSign { PositiveMargin, NegativeMargin };
isSelfCollapsingBlock()326     virtual bool isSelfCollapsingBlock() const { return false; }
collapsedMarginBefore()327     virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); }
collapsedMarginAfter()328     virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); }
329 
330     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE;
331     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
332 
333     int reflectionOffset() const;
334     // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection.
335     LayoutRect reflectedRect(const LayoutRect&) const;
336 
337     virtual void layout() OVERRIDE;
338     virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
339     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
340 
341     virtual LayoutUnit minPreferredLogicalWidth() const OVERRIDE;
342     virtual LayoutUnit maxPreferredLogicalWidth() const OVERRIDE;
343 
344     // FIXME: We should rename these back to overrideLogicalHeight/Width and have them store
345     // the border-box height/width like the regular height/width accessors on RenderBox.
346     // Right now, these are different than contentHeight/contentWidth because they still
347     // include the scrollbar height/width.
348     LayoutUnit overrideLogicalContentWidth() const;
349     LayoutUnit overrideLogicalContentHeight() const;
350     bool hasOverrideHeight() const;
351     bool hasOverrideWidth() const;
352     void setOverrideLogicalContentHeight(LayoutUnit);
353     void setOverrideLogicalContentWidth(LayoutUnit);
354     void clearOverrideSize();
355     void clearOverrideLogicalContentHeight();
356     void clearOverrideLogicalContentWidth();
357 
358     LayoutUnit overrideContainingBlockContentLogicalWidth() const;
359     LayoutUnit overrideContainingBlockContentLogicalHeight() const;
360     bool hasOverrideContainingBlockLogicalWidth() const;
361     bool hasOverrideContainingBlockLogicalHeight() const;
362     void setOverrideContainingBlockContentLogicalWidth(LayoutUnit);
363     void setOverrideContainingBlockContentLogicalHeight(LayoutUnit);
364     void clearContainingBlockOverrideSize();
365     void clearOverrideContainingBlockContentLogicalHeight();
366 
367     virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const OVERRIDE;
368 
369     LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
370     LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
371     LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
372     LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
373 
374     struct ComputedMarginValues {
ComputedMarginValuesComputedMarginValues375         ComputedMarginValues() { }
376 
377         LayoutUnit m_before;
378         LayoutUnit m_after;
379         LayoutUnit m_start;
380         LayoutUnit m_end;
381     };
382     struct LogicalExtentComputedValues {
LogicalExtentComputedValuesLogicalExtentComputedValues383         LogicalExtentComputedValues() { }
384 
385         LayoutUnit m_extent;
386         LayoutUnit m_position;
387         ComputedMarginValues m_margins;
388     };
389     // Resolve auto margins in the chosen direction of the containing block so that objects can be pushed to the start, middle or end
390     // of the containing block.
391     void computeMarginsForDirection(MarginDirection forDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginStartEnd) const;
392 
393     // Used to resolve margins in the containing block's block-flow direction.
394     void computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock);
395 
396     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const;
397 
398     void positionLineBox(InlineBox*);
399 
400     virtual InlineBox* createInlineBox();
401     void dirtyLineBoxes(bool fullLayout);
402 
403     // For inline replaced elements, this function returns the inline box that owns us.  Enables
404     // the replaced RenderObject to quickly determine what line it is contained on and to easily
405     // iterate over structures on the line.
inlineBoxWrapper()406     InlineBox* inlineBoxWrapper() const { return m_rareData ? m_rareData->m_inlineBoxWrapper : 0; }
407     void setInlineBoxWrapper(InlineBox*);
408     void deleteLineBoxWrapper();
409 
410     virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE;
411     virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
412     void repaintDuringLayoutIfMoved(const LayoutRect&);
413     virtual void repaintOverhangingFloats(bool paintAllDescendants);
414 
415     virtual LayoutUnit containingBlockLogicalWidthForContent() const OVERRIDE;
416     LayoutUnit containingBlockLogicalHeightForContent(AvailableLogicalHeightType) const;
417 
418     LayoutUnit containingBlockAvailableLineWidth() const;
419     LayoutUnit perpendicularContainingBlockLogicalHeight() const;
420 
421     virtual void updateLogicalWidth();
422     virtual void updateLogicalHeight();
423     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const;
424 
425     void computeLogicalWidth(LogicalExtentComputedValues&) const;
426 
stretchesToViewport()427     bool stretchesToViewport() const
428     {
429         return document().inQuirksMode() && style()->logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isDocumentElement() || isBody()) && !isInline();
430     }
431 
intrinsicSize()432     virtual LayoutSize intrinsicSize() const { return LayoutSize(); }
intrinsicLogicalWidth()433     LayoutUnit intrinsicLogicalWidth() const { return style()->isHorizontalWritingMode() ? intrinsicSize().width() : intrinsicSize().height(); }
intrinsicLogicalHeight()434     LayoutUnit intrinsicLogicalHeight() const { return style()->isHorizontalWritingMode() ? intrinsicSize().height() : intrinsicSize().width(); }
intrinsicContentLogicalHeight()435     virtual LayoutUnit intrinsicContentLogicalHeight() const { return m_intrinsicContentLogicalHeight; }
436 
437     // Whether or not the element shrinks to its intrinsic width (rather than filling the width
438     // of a containing block).  HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
439     bool sizesLogicalWidthToFitContent(const Length& logicalWidth) const;
440 
441     LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const;
442 
443     LayoutUnit computeLogicalWidthUsing(SizeType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock) const;
444     LayoutUnit computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
445     LayoutUnit computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const;
446     LayoutUnit computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
447     LayoutUnit computeReplacedLogicalWidthUsing(const Length& width) const;
448     LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred  = ComputeActual) const;
449     LayoutUnit computeReplacedLogicalHeightUsing(const Length& height) const;
450     LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const;
451 
452     virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred  = ComputeActual) const;
453     virtual LayoutUnit computeReplacedLogicalHeight() const;
454 
455     static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool outOfFlowPositioned);
456     LayoutUnit computePercentageLogicalHeight(const Length& height) const;
457 
458     // Block flows subclass availableWidth/Height to handle multi column layout (shrinking the width/height available to children when laying out.)
availableLogicalWidth()459     virtual LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); }
460     virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const;
461     LayoutUnit availableLogicalHeightUsing(const Length&, AvailableLogicalHeightType) const;
462 
463     // There are a few cases where we need to refer specifically to the available physical width and available physical height.
464     // Relative positioning is one of those cases, since left/top offsets are physical.
availableWidth()465     LayoutUnit availableWidth() const { return style()->isHorizontalWritingMode() ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); }
availableHeight()466     LayoutUnit availableHeight() const { return style()->isHorizontalWritingMode() ? availableLogicalHeight(IncludeMarginBorderPadding) : availableLogicalWidth(); }
467 
468     virtual int verticalScrollbarWidth() const;
469     int horizontalScrollbarHeight() const;
470     int instrinsicScrollbarLogicalWidth() const;
scrollbarLogicalHeight()471     int scrollbarLogicalHeight() const { return style()->isHorizontalWritingMode() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); }
472     virtual bool scroll(ScrollDirection, ScrollGranularity, float delta = 1);
473     bool canBeScrolledAndHasScrollableArea() const;
474     virtual bool canBeProgramaticallyScrolled() const;
475     virtual void autoscroll(const IntPoint&);
476     bool autoscrollInProgress() const;
477     bool canAutoscroll() const;
478     IntSize calculateAutoscrollDirection(const IntPoint& windowPoint) const;
479     static RenderBox* findAutoscrollable(RenderObject*);
stopAutoscroll()480     virtual void stopAutoscroll() { }
481     virtual void panScroll(const IntPoint&);
482 
hasAutoVerticalScrollbar()483     bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); }
hasAutoHorizontalScrollbar()484     bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); }
scrollsOverflow()485     bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); }
486 
hasScrollableOverflowX()487     bool hasScrollableOverflowX() const { return scrollsOverflowX() && pixelSnappedScrollWidth() != pixelSnappedClientWidth(); }
hasScrollableOverflowY()488     bool hasScrollableOverflowY() const { return scrollsOverflowY() && pixelSnappedScrollHeight() != pixelSnappedClientHeight(); }
scrollsOverflowX()489     virtual bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); }
scrollsOverflowY()490     virtual bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); }
491     bool usesCompositedScrolling() const;
492 
493     // Elements such as the <input> field override this to specify that they are scrollable
494     // outside the context of the CSS overflow style
isIntristicallyScrollable(ScrollbarOrientation orientation)495     virtual bool isIntristicallyScrollable(ScrollbarOrientation orientation) const { return false; }
496 
497     bool hasUnsplittableScrollingOverflow() const;
498     bool isUnsplittableForPagination() const;
499 
500     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE;
501 
502     virtual LayoutRect overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize);
503     LayoutRect clipRect(const LayoutPoint& location);
hasControlClip()504     virtual bool hasControlClip() const { return false; }
controlClipRect(const LayoutPoint &)505     virtual LayoutRect controlClipRect(const LayoutPoint&) const { return LayoutRect(); }
506     bool pushContentsClip(PaintInfo&, const LayoutPoint& accumulatedOffset, ContentsClipBehavior);
507     void popContentsClip(PaintInfo&, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset);
508 
paintObject(PaintInfo &,const LayoutPoint &)509     virtual void paintObject(PaintInfo&, const LayoutPoint&) { ASSERT_NOT_REACHED(); }
510     virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&);
511     virtual void paintMask(PaintInfo&, const LayoutPoint&);
512     virtual void paintClippingMask(PaintInfo&, const LayoutPoint&);
513     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
514 
515     // Called when a positioned object moves but doesn't necessarily change size.  A simplified layout is attempted
516     // that just updates the object's position. If the size does change, the object remains dirty.
tryLayoutDoingPositionedMovementOnly()517     bool tryLayoutDoingPositionedMovementOnly()
518     {
519         LayoutUnit oldWidth = width();
520         updateLogicalWidth();
521         // If we shrink to fit our width may have changed, so we still need full layout.
522         if (oldWidth != width())
523             return false;
524         updateLogicalHeight();
525         return true;
526     }
527 
528     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
529 
530     void removeFloatingOrPositionedChildFromBlockLists();
531 
532     RenderLayer* enclosingFloatPaintingLayer() const;
533 
firstLineBoxBaseline()534     virtual int firstLineBoxBaseline() const { return -1; }
inlineBlockBaseline(LineDirectionMode)535     virtual int inlineBlockBaseline(LineDirectionMode) const { return -1; } // Returns -1 if we should skip this box when computing the baseline of an inline-block.
536 
537     bool shrinkToAvoidFloats() const;
538     virtual bool avoidsFloats() const;
539 
540     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&);
541 
isWritingModeRoot()542     bool isWritingModeRoot() const { return !parent() || parent()->style()->writingMode() != style()->writingMode(); }
543 
isDeprecatedFlexItem()544     bool isDeprecatedFlexItem() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isDeprecatedFlexibleBox(); }
isFlexItemIncludingDeprecated()545     bool isFlexItemIncludingDeprecated() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isFlexibleBoxIncludingDeprecated(); }
546 
547     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
548     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
549 
550     virtual LayoutUnit offsetLeft() const OVERRIDE;
551     virtual LayoutUnit offsetTop() const OVERRIDE;
552 
553     LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const;
554     LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes).
555     LayoutPoint flipForWritingMode(const LayoutPoint&) const;
556     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
557     LayoutSize flipForWritingMode(const LayoutSize&) const;
558     void flipForWritingMode(LayoutRect&) const;
559     FloatPoint flipForWritingMode(const FloatPoint&) const;
560     void flipForWritingMode(FloatRect&) const;
561     // These represent your location relative to your container as a physical offset.
562     // In layout related methods you almost always want the logical location (e.g. x() and y()).
563     LayoutPoint topLeftLocation() const;
564     LayoutSize topLeftLocationOffset() const;
565 
566     LayoutRect logicalVisualOverflowRectForPropagation(RenderStyle*) const;
567     LayoutRect visualOverflowRectForPropagation(RenderStyle*) const;
568     LayoutRect logicalLayoutOverflowRectForPropagation(RenderStyle*) const;
569     LayoutRect layoutOverflowRectForPropagation(RenderStyle*) const;
570 
hasRenderOverflow()571     bool hasRenderOverflow() const { return m_overflow; }
hasVisualOverflow()572     bool hasVisualOverflow() const { return m_overflow && !borderBoxRect().contains(m_overflow->visualOverflowRect()); }
573 
574     virtual bool needsPreferredWidthsRecalculation() const;
computeIntrinsicRatioInformation(FloatSize &,double &)575     virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */) const { }
576 
577     IntSize scrolledContentOffset() const;
578     LayoutSize cachedSizeForOverflowClip() const;
579     void applyCachedClipAndScrollOffsetForRepaint(LayoutRect& paintRect) const;
580 
581     virtual bool hasRelativeLogicalHeight() const;
582 
hasHorizontalLayoutOverflow()583     bool hasHorizontalLayoutOverflow() const
584     {
585         if (!m_overflow)
586             return false;
587 
588         LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
589         LayoutRect noOverflowRect = this->noOverflowRect();
590         return layoutOverflowRect.x() < noOverflowRect.x() || layoutOverflowRect.maxX() > noOverflowRect.maxX();
591     }
592 
hasVerticalLayoutOverflow()593     bool hasVerticalLayoutOverflow() const
594     {
595         if (!m_overflow)
596             return false;
597 
598         LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
599         LayoutRect noOverflowRect = this->noOverflowRect();
600         return layoutOverflowRect.y() < noOverflowRect.y() || layoutOverflowRect.maxY() > noOverflowRect.maxY();
601     }
602 
createAnonymousBoxWithSameTypeAs(const RenderObject *)603     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject*) const
604     {
605         ASSERT_NOT_REACHED();
606         return 0;
607     }
608 
hasSameDirectionAs(const RenderBox * object)609     bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->style()->direction(); }
610 
shapeOutsideInfo()611     ShapeOutsideInfo* shapeOutsideInfo() const
612     {
613         return ShapeOutsideInfo::isEnabledFor(*this) ? ShapeOutsideInfo::info(*this) : 0;
614     }
615 
markShapeOutsideDependentsForLayout()616     void markShapeOutsideDependentsForLayout()
617     {
618         if (isFloating())
619             removeFloatingOrPositionedChildFromBlockLists();
620     }
621 
622     virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&) OVERRIDE;
623 
624 protected:
625     virtual void willBeDestroyed() OVERRIDE;
626 
627     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
628     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
629     virtual void updateFromStyle() OVERRIDE;
630 
631     // Returns false if it could not cheaply compute the extent (e.g. fixed background), in which case the returned rect may be incorrect.
632     bool getBackgroundPaintedExtent(LayoutRect&) const;
633     virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const;
634     virtual bool computeBackgroundIsKnownToBeObscured() OVERRIDE;
635 
636     void paintBackgroundWithBorderAndBoxShadow(PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance);
637     void paintBackground(const PaintInfo&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone);
638 
639     void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgroundObject);
640     void paintFillLayers(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
641 
642     void paintMaskImages(const PaintInfo&, const LayoutRect&);
643     void paintBoxDecorationsWithRect(PaintInfo&, const LayoutPoint&, const LayoutRect&);
644 
645     BackgroundBleedAvoidance determineBackgroundBleedAvoidance(GraphicsContext*) const;
646     bool backgroundHasOpaqueTopLayer() const;
647 
648     void computePositionedLogicalWidth(LogicalExtentComputedValues&) const;
649 
650     LayoutUnit computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const;
651     LayoutUnit computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const;
652 
shouldComputeSizeAsReplaced()653     virtual bool shouldComputeSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); }
654 
655     virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
656     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const OVERRIDE;
657 
658     void paintRootBoxFillLayers(const PaintInfo&);
659 
660     RenderObject* splitAnonymousBoxesAroundChild(RenderObject* beforeChild);
661 
662     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
663     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
664 
updateIntrinsicContentLogicalHeight(LayoutUnit intrinsicContentLogicalHeight)665     void updateIntrinsicContentLogicalHeight(LayoutUnit intrinsicContentLogicalHeight) const { m_intrinsicContentLogicalHeight = intrinsicContentLogicalHeight; }
666 
667 private:
668     void updateShapeOutsideInfoAfterStyleChange(const RenderStyle&, const RenderStyle* oldStyle);
669     void updateGridPositionAfterStyleChange(const RenderStyle*);
670 
671     bool autoWidthShouldFitContent() const;
672     void shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues&) const;
673 
674     // Returns true if we did a full repaint
675     bool repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground);
676 
677     bool skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const;
678 
679     LayoutUnit containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
680     LayoutUnit containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
681 
682     void computePositionedLogicalHeight(LogicalExtentComputedValues&) const;
683     void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
684                                             LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
685                                             const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
686                                             const Length& marginLogicalRight, LogicalExtentComputedValues&) const;
687     void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
688                                              LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
689                                              const Length& logicalTop, const Length& logicalBottom, const Length& marginLogicalTop,
690                                              const Length& marginLogicalBottom, LogicalExtentComputedValues&) const;
691 
692     void computePositionedLogicalHeightReplaced(LogicalExtentComputedValues&) const;
693     void computePositionedLogicalWidthReplaced(LogicalExtentComputedValues&) const;
694 
695     LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth) const;
696     LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const;
697 
698     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
699 
700     // This function calculates the minimum and maximum preferred widths for an object.
701     // These values are used in shrink-to-fit layout systems.
702     // These include tables, positioned objects, floats and flexible boxes.
computePreferredLogicalWidths()703     virtual void computePreferredLogicalWidths() { clearPreferredLogicalWidthsDirty(); }
704 
frameRectForStickyPositioning()705     virtual LayoutRect frameRectForStickyPositioning() const OVERRIDE FINAL { return frameRect(); }
706 
ensureRareData()707     RenderBoxRareData& ensureRareData()
708     {
709         if (!m_rareData)
710             m_rareData = adoptPtr(new RenderBoxRareData());
711         return *m_rareData.get();
712     }
713 
714 private:
715     // The width/height of the contents + borders + padding.  The x/y location is relative to our container (which is not always our parent).
716     LayoutRect m_frameRect;
717 
718     // Our intrinsic height, used for min-height: min-content etc. Maintained by
719     // updateLogicalHeight. This is logicalHeight() before it is clamped to
720     // min/max.
721     mutable LayoutUnit m_intrinsicContentLogicalHeight;
722 
723 protected:
724     LayoutBoxExtent m_marginBox;
725 
726     // The preferred logical width of the element if it were to break its lines at every possible opportunity.
727     LayoutUnit m_minPreferredLogicalWidth;
728 
729     // The preferred logical width of the element if it never breaks any lines at all.
730     LayoutUnit m_maxPreferredLogicalWidth;
731 
732     // Our overflow information.
733     OwnPtr<RenderOverflow> m_overflow;
734 
735 private:
736     OwnPtr<RenderBoxRareData> m_rareData;
737 };
738 
739 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBox, isBox());
740 
previousSiblingBox()741 inline RenderBox* RenderBox::previousSiblingBox() const
742 {
743     return toRenderBox(previousSibling());
744 }
745 
nextSiblingBox()746 inline RenderBox* RenderBox::nextSiblingBox() const
747 {
748     return toRenderBox(nextSibling());
749 }
750 
parentBox()751 inline RenderBox* RenderBox::parentBox() const
752 {
753     return toRenderBox(parent());
754 }
755 
firstChildBox()756 inline RenderBox* RenderBox::firstChildBox() const
757 {
758     return toRenderBox(slowFirstChild());
759 }
760 
lastChildBox()761 inline RenderBox* RenderBox::lastChildBox() const
762 {
763     return toRenderBox(slowLastChild());
764 }
765 
setInlineBoxWrapper(InlineBox * boxWrapper)766 inline void RenderBox::setInlineBoxWrapper(InlineBox* boxWrapper)
767 {
768     if (boxWrapper) {
769         ASSERT(!inlineBoxWrapper());
770         // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues.
771         // Otherwise, there will two line box wrappers keeping the reference to this renderer, and
772         // only one will be notified when the renderer is getting destroyed. The second line box wrapper
773         // will keep a stale reference.
774         if (UNLIKELY(inlineBoxWrapper() != 0))
775             deleteLineBoxWrapper();
776     }
777 
778     ensureRareData().m_inlineBoxWrapper = boxWrapper;
779 }
780 
781 } // namespace WebCore
782 
783 #endif // RenderBox_h
784