Searched refs:pointAndNormalAtLength (Results 1 – 4 of 4) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
D | Path.h | 87 bool pointAndNormalAtLength(float length, FloatPoint&, float&) const; 100 bool pointAndNormalAtLength(float length, FloatPoint&, float&);
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D | Path.cpp | 167 ok = pointAndNormalAtLength(length, point, normal); in pointAtLength() 175 ok = pointAndNormalAtLength(length, point, normal); in normalAngleAtLength() 200 bool Path::pointAndNormalAtLength(float length, FloatPoint& point, float& normal) const in pointAndNormalAtLength() function in WebCore::Path 219 bool Path::PositionCalculator::pointAndNormalAtLength(float length, FloatPoint& point, float& norma… in pointAndNormalAtLength() function in WebCore::Path::PositionCalculator
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/external/chromium_org/third_party/WebKit/Source/core/svg/ |
D | SVGAnimateMotionElement.cpp | 271 bool ok = m_animationPath.pointAndNormalAtLength(positionOnPath, position, angle); in calculateAnimatedValue()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | SVGTextLayoutEngine.cpp | 561 bool ok = m_textPathCalculator->pointAndNormalAtLength(textPathOffset, point, angle); in layoutTextOnLineOrPath()
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