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Searched refs:pointAndNormalAtLength (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DPath.h87 bool pointAndNormalAtLength(float length, FloatPoint&, float&) const;
100 bool pointAndNormalAtLength(float length, FloatPoint&, float&);
DPath.cpp167 ok = pointAndNormalAtLength(length, point, normal); in pointAtLength()
175 ok = pointAndNormalAtLength(length, point, normal); in normalAngleAtLength()
200 bool Path::pointAndNormalAtLength(float length, FloatPoint& point, float& normal) const in pointAndNormalAtLength() function in WebCore::Path
219 bool Path::PositionCalculator::pointAndNormalAtLength(float length, FloatPoint& point, float& norma… in pointAndNormalAtLength() function in WebCore::Path::PositionCalculator
/external/chromium_org/third_party/WebKit/Source/core/svg/
DSVGAnimateMotionElement.cpp271 bool ok = m_animationPath.pointAndNormalAtLength(positionOnPath, position, angle); in calculateAnimatedValue()
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
DSVGTextLayoutEngine.cpp561 bool ok = m_textPathCalculator->pointAndNormalAtLength(textPathOffset, point, angle); in layoutTextOnLineOrPath()