Searched refs:pos_index (Results 1 – 4 of 4) sorted by relevance
2467 int pos_index = -1, face_index = -1; in r600_pipe_shader_ps() local2476 pos_index = i; in r600_pipe_shader_ps()2539 if (pos_index != -1) { in r600_pipe_shader_ps()2541 S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) | in r600_pipe_shader_ps()2542 S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) | in r600_pipe_shader_ps()
2973 int pos_index = -1, face_index = -1; in evergreen_pipe_shader_ps() local2986 pos_index = i; in evergreen_pipe_shader_ps()3063 if (pos_index != -1) { in evergreen_pipe_shader_ps()3065 S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) | in evergreen_pipe_shader_ps()3066 S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr); in evergreen_pipe_shader_ps()