Searched refs:prevSection (Results 1 – 1 of 1) sorted by relevance
1199 RenderObject* prevSection = section == m_foot ? lastChild() : section->previousSibling(); in sectionAbove() local1200 while (prevSection) { in sectionAbove()1201 …prevSection->isTableSection() && prevSection != m_head && prevSection != m_foot && (skipEmptySecti… in sectionAbove()1203 prevSection = prevSection->previousSibling(); in sectionAbove()1205 … if (!prevSection && m_head && (skipEmptySections == DoNotSkipEmptySections || m_head->numRows())) in sectionAbove()1206 prevSection = m_head; in sectionAbove()1207 return toRenderTableSection(prevSection); in sectionAbove()