Searched refs:rnd_const (Results 1 – 1 of 1) sorted by relevance
1674 const float rnd_const = shift/RAND_MAX; in _cvRandomModification() local1681 pNode->node.x = (float)cvFloor(pNode->node.x) + rand()*rnd_const; in _cvRandomModification()1682 pNode->node.y = (float)cvFloor(pNode->node.y) + rand()*rnd_const; in _cvRandomModification()