Searched refs:sample_alpha_to_coverage (Results 1 – 13 of 13) sorted by relevance
21 sample_alpha_to_coverage(false), in EnableFlags()63 if (enable_flags.sample_alpha_to_coverage != enabled) { in SetCapabilityState()65 enable_flags.sample_alpha_to_coverage = enabled; in SetCapabilityState()108 *enabled = enable_flags.sample_alpha_to_coverage; in GetEnabled()
22 bool sample_alpha_to_coverage; member
26 sample_alpha_to_coverage(false), in EnableFlags()320 return enable_flags.sample_alpha_to_coverage; in GetEnabled()632 params[0] = static_cast<GLint>(enable_flags.sample_alpha_to_coverage); in GetStateAsGLint()957 params[0] = static_cast<GLfloat>(enable_flags.sample_alpha_to_coverage); in GetStateAsGLfloat()
27 bool sample_alpha_to_coverage; member
2900 state_.enable_flags.sample_alpha_to_coverage = enabled; in SetCapabilityState()
67 GLuint sample_alpha_to_coverage:1; member
608 key->sample_alpha_to_coverage = ctx->Multisample.SampleAlphaToCoverage; in brw_wm_populate_key()
64 c->key.sample_alpha_to_coverage) { in generate_fb_write()
2070 c->key.sample_alpha_to_coverage; in emit_fb_writes()