/external/deqp/modules/gles3/performance/ |
D | es3pRedundantStateChangeTests.cpp | 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 158 gl.uniform1i(samplerLoc, 0); in init() 191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 197 gl.uniform1i(samplerLoc, 0); in init() 231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 237 gl.uniform1i(samplerLoc, 0); in init() 280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 286 gl.uniform1i(samplerLoc, 0); in init() 320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 326 gl.uniform1i(samplerLoc, 0); in init() [all …]
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D | es3pStateChangeTests.cpp | 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 167 gl.uniform1i(samplerLoc, 0); in init() 205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 211 gl.uniform1i(samplerLoc, 0); in init() 250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 256 gl.uniform1i(samplerLoc, 0); in init() 304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 310 gl.uniform1i(samplerLoc, 0); in init() 349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 355 gl.uniform1i(samplerLoc, 0); in init() [all …]
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D | es3pTextureCases.cpp | 227 …int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str… in setupProgram() local 228 gl.uniform1i(samplerLoc, texNdx); in setupProgram()
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/external/deqp/modules/gles2/performance/ |
D | es2pRedundantStateChangeTests.cpp | 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 158 gl.uniform1i(samplerLoc, 0); in init() 191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 197 gl.uniform1i(samplerLoc, 0); in init() 231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 237 gl.uniform1i(samplerLoc, 0); in init() 280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 286 gl.uniform1i(samplerLoc, 0); in init() 320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 326 gl.uniform1i(samplerLoc, 0); in init() [all …]
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D | es2pStateChangeTests.cpp | 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 167 gl.uniform1i(samplerLoc, 0); in init() 205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 211 gl.uniform1i(samplerLoc, 0); in init() 250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 256 gl.uniform1i(samplerLoc, 0); in init() 304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 310 gl.uniform1i(samplerLoc, 0); in init() 349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); in init() 355 gl.uniform1i(samplerLoc, 0); in init() [all …]
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D | es2pTextureCases.cpp | 200 …int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str… in setupProgram() local 201 gl.uniform1i(samplerLoc, texNdx); in setupProgram()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 297 GLuint samplerLoc = (GLuint)-1; in render() local 303 samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in render() 304 TCU_CHECK(samplerLoc != (GLuint)-1); in render() 315 gl.uniform1i(samplerLoc, 0); in render()
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/external/deqp/modules/gles31/functional/ |
D | es31fOpaqueTypeIndexingTests.cpp | 491 const int samplerLoc = gl.getUniformLocation(executor->getProgram(), samplerName.c_str()); in iterate() local 493 if (samplerNdx > maxIndex && samplerLoc < 0) in iterate() 496 …TCU_CHECK_MSG(samplerLoc >= 0, (string("No location for uniform '") + samplerName + "' found").c_s… in iterate() 501 gl.uniform1i(samplerLoc, samplerNdx); in iterate()
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 765 GLuint samplerLoc = glGetUniformLocation(glProgram, "u_sampler"); in renderTexture2D() local 766 TCU_CHECK_MSG((int)samplerLoc != (int)-1, "Couldn't find uniform u_sampler"); in renderTexture2D() 780 GLU_CHECK_CALL(glUniform1i(samplerLoc, 0)); in renderTexture2D() 1171 GLint samplerLoc = glGetUniformLocation(glProgram, "u_sampler"); in renderCubeMap() local 1172 DE_ASSERT(samplerLoc != -1); in renderCubeMap() 1220 GLU_CHECK_CALL(glUniform1i(samplerLoc, 0)); in renderCubeMap()
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/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1207 const GLint samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in iterate() local 1214 gl.uniform1i(samplerLoc, 0); in iterate() 1522 const GLint samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in iterate() local 1529 gl.uniform1i(samplerLoc, 0); in iterate()
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/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 1167 const GLint samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); in iterate() local 1174 gl.uniform1i(samplerLoc, 0); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1182 const glw::GLint samplerLoc = gl.getUniformLocation (m_program->getProgram(), "u_sampler"); in testTextureSize() local 1202 gl.uniform1i (samplerLoc, 0); in testTextureSize()
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