Searched refs:saveme (Results 1 – 1 of 1) sorted by relevance
360 int SDL_SaveBMP_RW (SDL_Surface *saveme, SDL_RWops *dst, int freedst) in SDL_SaveBMP_RW() argument390 if ( saveme->format->palette ) { in SDL_SaveBMP_RW()391 if ( saveme->format->BitsPerPixel == 8 ) { in SDL_SaveBMP_RW()392 surface = saveme; in SDL_SaveBMP_RW()395 saveme->format->BitsPerPixel); in SDL_SaveBMP_RW()398 else if ( (saveme->format->BitsPerPixel == 24) && in SDL_SaveBMP_RW()400 (saveme->format->Rmask == 0x00FF0000) && in SDL_SaveBMP_RW()401 (saveme->format->Gmask == 0x0000FF00) && in SDL_SaveBMP_RW()402 (saveme->format->Bmask == 0x000000FF) in SDL_SaveBMP_RW()404 (saveme->format->Rmask == 0x000000FF) && in SDL_SaveBMP_RW()[all …]