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Searched refs:scaleStep (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgBinaryOps.cpp218 const float scaleStep = 0.25f; in operator ()() local
220 float scale = getQuantizedFloat(rnd, minScale, maxScale, scaleStep); in operator ()()
242 if (de::inBounds(aMin*(scale-i*scaleStep), dstMin, dstMax) && in operator ()()
243 de::inBounds(aMax*(scale-i*scaleStep), dstMin, dstMax)) in operator ()()
244 bMin = scale-i*scaleStep; in operator ()()
246 if (de::inBounds(aMin*(scale+i*scaleStep), dstMin, dstMax) && in operator ()()
247 de::inBounds(aMax*(scale+i*scaleStep), dstMin, dstMax)) in operator ()()
248 bMax = scale+i*scaleStep; in operator ()()