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Searched refs:setVertexArray (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/debug/
DGrDebugGL.h68 void setVertexArray(GrVertexArrayObj* vertexArray);
DGrDebugGL.cpp113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { in setVertexArray() function in GrDebugGL
DGrGLCreateDebugInterface.cpp555 GrDebugGL::getInstance()->setVertexArray(NULL); in debugGLDeleteVertexArrays()
570 GrDebugGL::getInstance()->setVertexArray(array); in debugGLBindVertexArray()
/external/skia/src/gpu/gl/debug/
DGrDebugGL.h68 void setVertexArray(GrVertexArrayObj* vertexArray);
DGrDebugGL.cpp113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { in setVertexArray() function in GrDebugGL
DGrGLCreateDebugInterface.cpp555 GrDebugGL::getInstance()->setVertexArray(NULL); in debugGLDeleteVertexArrays()
570 GrDebugGL::getInstance()->setVertexArray(array); in debugGLBindVertexArray()