Searched refs:shaderOutputVars (Results 1 – 1 of 1) sorted by relevance
684 const std::vector<Attribute> &shaderOutputVars = fragmentShader->getOutputVariables(); in generateShaderLinkHLSL() local688 const ShaderVariable &outputVariable = shaderOutputVars[outputLocation.index]; in generateShaderLinkHLSL()848 const std::vector<Attribute> &shaderOutputVars = fragmentShader->getOutputVariables(); in defineOutputVariables() local850 …for (unsigned int outputVariableIndex = 0; outputVariableIndex < shaderOutputVars.size(); outputVa… in defineOutputVariables()852 const Attribute &outputVariable = shaderOutputVars[outputVariableIndex]; in defineOutputVariables()