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Searched refs:shaderStrings (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/angle/src/compiler/translator/
DCompiler.cpp137 bool TCompiler::compile(const char* const shaderStrings[], in compile() argument
156 sourcePath = shaderStrings[0]; in compile()
173 …(PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], NULL, &parseContext) == 0) … in compile()
DShHandle.h62 bool compile(const char* const shaderStrings[],
DShaderLang.cpp173 const char* const shaderStrings[], in ShCompile() argument
185 bool success = compiler->compile(shaderStrings, numStrings, compileOptions); in ShCompile()
/external/chromium_org/gpu/command_buffer/tests/
Dgl_readback_unittest.cc128 const char *shaderStrings[1] = { data }; in CompileShader() local
131 glShaderSource(shader, 1, shaderStrings, NULL); in CompileShader()
/external/chromium_org/third_party/angle/include/GLSLANG/
DShaderLang.h387 const char* const shaderStrings[],