Searched refs:shader_binary_format (Results 1 – 3 of 3) sorted by relevance
49 ValueValidator<GLenum> shader_binary_format; variable
437 shader_binary_format(), in Validators()
2705 validators_->shader_binary_format.GetValues().size()); in UpdateCapabilities()4425 *params = validators_->shader_binary_format.GetValues().size(); in GetHelper()4429 *num_written = validators_->shader_binary_format.GetValues().size(); in GetHelper()4432 params[ii] = validators_->shader_binary_format.GetValues()[ii]; in GetHelper()