Searched refs:spill_operand_ (Results 1 – 2 of 2) sorted by relevance
326 LOperand* GetSpillOperand() const { return spill_operand_; } in GetSpillOperand()379 LOperand* spill_operand_; variable
126 spill_operand_(new(zone) LOperand()), in LiveRange()147 ASSERT(spill_operand_ != NULL); in HasAllocatedSpillOperand()148 return !spill_operand_->IsIgnored(); in HasAllocatedSpillOperand()154 ASSERT(spill_operand_ != NULL); in SetSpillOperand()155 ASSERT(spill_operand_->IsIgnored()); in SetSpillOperand()156 spill_operand_->ConvertTo(operand->kind(), operand->index()); in SetSpillOperand()