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Searched refs:sprite_rects (Results 1 – 1 of 1) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/test/
Dtestsprite.c17 SDL_Rect *sprite_rects; variable
91 sprite_rects[nupdates++] = area; in MoveSprites()
114 SDL_UpdateRects(screen, nupdates, sprite_rects); in MoveSprites()
235 sprite_rects = (SDL_Rect *)mem; in main()
236 positions = sprite_rects; in main()
237 sprite_rects += numsprites; in main()
238 velocities = sprite_rects; in main()
239 sprite_rects += numsprites; in main()