Searched refs:srcTex (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 463 deUint32 srcTex = 0; in createTexture2D() local 464 glGenTextures(1, &srcTex); in createTexture2D() 465 TCU_CHECK(srcTex != 0); in createTexture2D() 468 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex)); in createTexture2D() 477 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_CUBE_MAP, srcTex)); in createTexture2D() 502 …(), m_context->getEGLContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); in createTexture2D() 508 …text(), EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D() 509 …text(), EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D() 510 …text(), EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D() 511 …text(), EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D() [all …]
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D | teglImageTests.cpp | 601 deUint32 srcTex = 1; in iterate() local 602 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex)); in iterate() 608 …text.getEglContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attribs), EGL_SUC… in iterate() 643 GLU_CHECK_CALL(glDeleteTextures(1, &srcTex)); in iterate()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | Image11.cpp | 232 ID3D11Texture2D* srcTex = NULL; in copy() local 248 HRESULT result = device->CreateTexture2D(&resolveDesc, NULL, &srcTex); in copy() 255 …deviceContext->ResolveSubresource(srcTex, 0, colorBufferTexture, subresourceIndex, textureDesc.For… in copy() 260 srcTex = colorBufferTexture; in copy() 261 srcTex->AddRef(); in copy() 272 …xt->CopySubresourceRegion(mStagingTexture, 0, xoffset, yoffset, zoffset, srcTex, subresourceIndex,… in copy() 274 SafeRelease(srcTex); in copy()
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D | Renderer11.cpp | 3396 ID3D11Texture2D* srcTex = NULL; in readTextureData() local 3412 result = mDevice->CreateTexture2D(&resolveDesc, NULL, &srcTex); in readTextureData() 3420 mDeviceContext->ResolveSubresource(srcTex, 0, texture, subResource, textureDesc.Format); in readTextureData() 3425 srcTex = texture; in readTextureData() 3426 srcTex->AddRef(); in readTextureData() 3437 mDeviceContext->CopySubresourceRegion(stagingTex, 0, 0, 0, 0, srcTex, subResource, &srcBox); in readTextureData() 3439 SafeRelease(srcTex); in readTextureData()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 196 static void blitStencilToColor2D (const glu::RenderContext& renderCtx, deUint32 srcTex, int width, … in blitStencilToColor2D() argument 246 gl.bindTexture(GL_TEXTURE_2D, srcTex); in blitStencilToColor2D() 261 static void blitStencilToColor2DArray (const glu::RenderContext& renderCtx, deUint32 srcTex, int wi… in blitStencilToColor2DArray() argument 311 gl.bindTexture(GL_TEXTURE_2D_ARRAY, srcTex); in blitStencilToColor2DArray() 326 static void blitStencilToColorCube (const glu::RenderContext& renderCtx, deUint32 srcTex, const flo… in blitStencilToColorCube() argument 370 gl.bindTexture(GL_TEXTURE_CUBE_MAP, srcTex); in blitStencilToColorCube()
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