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Searched refs:srcTex (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/egl/
DteglImageFormatTests.cpp463 deUint32 srcTex = 0; in createTexture2D() local
464 glGenTextures(1, &srcTex); in createTexture2D()
465 TCU_CHECK(srcTex != 0); in createTexture2D()
468 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex)); in createTexture2D()
477 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_CUBE_MAP, srcTex)); in createTexture2D()
502 …(), m_context->getEGLContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); in createTexture2D()
508 …text(), EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D()
509 …text(), EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D()
510 …text(), EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D()
511 …text(), EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR, (EGLClientBuffer)(deUintptr)srcTex, attrib); break; in createTexture2D()
[all …]
DteglImageTests.cpp601 deUint32 srcTex = 1; in iterate() local
602 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex)); in iterate()
608 …text.getEglContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)srcTex, attribs), EGL_SUC… in iterate()
643 GLU_CHECK_CALL(glDeleteTextures(1, &srcTex)); in iterate()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
DImage11.cpp232 ID3D11Texture2D* srcTex = NULL; in copy() local
248 HRESULT result = device->CreateTexture2D(&resolveDesc, NULL, &srcTex); in copy()
255 …deviceContext->ResolveSubresource(srcTex, 0, colorBufferTexture, subresourceIndex, textureDesc.For… in copy()
260 srcTex = colorBufferTexture; in copy()
261 srcTex->AddRef(); in copy()
272 …xt->CopySubresourceRegion(mStagingTexture, 0, xoffset, yoffset, zoffset, srcTex, subresourceIndex,… in copy()
274 SafeRelease(srcTex); in copy()
DRenderer11.cpp3396 ID3D11Texture2D* srcTex = NULL; in readTextureData() local
3412 result = mDevice->CreateTexture2D(&resolveDesc, NULL, &srcTex); in readTextureData()
3420 mDeviceContext->ResolveSubresource(srcTex, 0, texture, subResource, textureDesc.Format); in readTextureData()
3425 srcTex = texture; in readTextureData()
3426 srcTex->AddRef(); in readTextureData()
3437 mDeviceContext->CopySubresourceRegion(stagingTex, 0, 0, 0, 0, srcTex, subResource, &srcBox); in readTextureData()
3439 SafeRelease(srcTex); in readTextureData()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp196 static void blitStencilToColor2D (const glu::RenderContext& renderCtx, deUint32 srcTex, int width, … in blitStencilToColor2D() argument
246 gl.bindTexture(GL_TEXTURE_2D, srcTex); in blitStencilToColor2D()
261 static void blitStencilToColor2DArray (const glu::RenderContext& renderCtx, deUint32 srcTex, int wi… in blitStencilToColor2DArray() argument
311 gl.bindTexture(GL_TEXTURE_2D_ARRAY, srcTex); in blitStencilToColor2DArray()
326 static void blitStencilToColorCube (const glu::RenderContext& renderCtx, deUint32 srcTex, const flo… in blitStencilToColorCube() argument
370 gl.bindTexture(GL_TEXTURE_CUBE_MAP, srcTex); in blitStencilToColorCube()