/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
D | renderer9_utils.cpp | 94 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp() argument 98 switch (stencilOp) in ConvertStencilOp()
|
D | renderer9_utils.h | 25 D3DSTENCILOP ConvertStencilOp(GLenum stencilOp);
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | renderer11_utils.cpp | 138 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp) in ConvertStencilOp() argument 142 switch (stencilOp) in ConvertStencilOp()
|
D | renderer11_utils.h | 30 D3D11_STENCIL_OP ConvertStencilOp(GLenum stencilOp);
|
/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeTests.cpp | 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 989 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1042 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1105 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1107 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP); in init()
|
D | es2pRedundantStateChangeTests.cpp | 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 890 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 938 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 995 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
|
D | es2pStateChangeCallTests.cpp | 557 stencilOp, in init()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 107 gl->stencilOp = &glStencilOp;
|
D | glwInitES30Direct.inl | 107 gl->stencilOp = &glStencilOp;
|
D | glwInitES20.inl | 107 gl->stencilOp = (glStencilOpFunc) loader->get("glStencilOp");
|
D | glwFunctions.inl | 34 glStencilOpFunc stencilOp; variable
|
/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeTests.cpp | 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1073 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1126 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1189 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1191 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP); in init()
|
D | es3pRedundantStateChangeTests.cpp | 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 964 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1012 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init() 1069 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); in init()
|
D | es3pStateChangeCallTests.cpp | 619 stencilOp, in init()
|
/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 245 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps() 263 context.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in visualizeStencil()
|
D | es3fDepthStencilClearTests.cpp | 367 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in renderGL()
|
/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 107 dst->stencilOp = src.stencilOp;
|
D | gluStateReset.cpp | 266 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in resetStateES() 808 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in resetStateGLCore()
|
/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 242 context.stencilOp(op.sFail, op.dFail, op.dPass); in executeOps() 260 context.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in visualizeStencil()
|
D | es2fDepthStencilClearTests.cpp | 364 gl.stencilOp (GL_KEEP, GL_KEEP, GL_KEEP); in renderGL()
|
D | es2fFboRenderTest.cpp | 1135 ctx.stencilOp(GL_KEEP, GL_KEEP, GL_INCR); in render() 1147 ctx.stencilOp(GL_DECR, GL_KEEP, GL_KEEP); in render() 1154 ctx.stencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in render()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 126 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass);
|
D | sglrContext.hpp | 114 virtual void stencilOp (deUint32 sfail, deUint32 dpfail, deUint32 dppass) = DE_NULL;
|
D | sglrContextWrapper.cpp | 311 m_curCtx->stencilOp(sfail, dpfail, dppass); in glStencilOp()
|
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
D | MockWebGraphicsContext3D.h | 190 virtual void stencilOp(WGC3Denum fail, WGC3Denum zfail, WGC3Denum zpass) { } in stencilOp() function
|