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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007, 2009 Apple Inc. All rights reserved.
5  * Copyright (C) 2010 Google Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  *
22  */
23 
24 #ifndef RenderBoxModelObject_h
25 #define RenderBoxModelObject_h
26 
27 #include "core/animation/ActiveAnimations.h"
28 #include "core/rendering/RenderLayerModelObject.h"
29 #include "core/rendering/style/ShadowData.h"
30 #include "platform/geometry/LayoutRect.h"
31 
32 namespace WebCore {
33 
34 // Modes for some of the line-related functions.
35 enum LinePositionMode { PositionOnContainingLine, PositionOfInteriorLineBoxes };
36 enum LineDirectionMode { HorizontalLine, VerticalLine };
37 typedef unsigned BorderEdgeFlags;
38 
39 enum BackgroundBleedAvoidance {
40     BackgroundBleedNone,
41     BackgroundBleedShrinkBackground,
42     BackgroundBleedClipBackground,
43     BackgroundBleedBackgroundOverBorder
44 };
45 
46 enum ContentChangeType {
47     ImageChanged,
48     CanvasChanged,
49     CanvasPixelsChanged,
50     CanvasContextChanged
51 };
52 
53 class RenderTextFragment;
54 class StickyPositionViewportConstraints;
55 
56 // This class is the base for all objects that adhere to the CSS box model as described
57 // at http://www.w3.org/TR/CSS21/box.html
58 
59 class RenderBoxModelObject : public RenderLayerModelObject {
60 public:
61     RenderBoxModelObject(ContainerNode*);
62     virtual ~RenderBoxModelObject();
63 
64     LayoutSize relativePositionOffset() const;
relativePositionLogicalOffset()65     LayoutSize relativePositionLogicalOffset() const { return style()->isHorizontalWritingMode() ? relativePositionOffset() : relativePositionOffset().transposedSize(); }
66 
67     void computeStickyPositionConstraints(StickyPositionViewportConstraints&, const FloatRect& constrainingRect) const;
68     LayoutSize stickyPositionOffset() const;
stickyPositionLogicalOffset()69     LayoutSize stickyPositionLogicalOffset() const { return style()->isHorizontalWritingMode() ? stickyPositionOffset() : stickyPositionOffset().transposedSize(); }
70 
71     LayoutSize offsetForInFlowPosition() const;
72 
73     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
74     // to return the remaining width on a given line (and the height of a single line).
75     virtual LayoutUnit offsetLeft() const;
76     virtual LayoutUnit offsetTop() const;
77     virtual LayoutUnit offsetWidth() const = 0;
78     virtual LayoutUnit offsetHeight() const = 0;
79 
pixelSnappedOffsetLeft()80     int pixelSnappedOffsetLeft() const { return roundToInt(offsetLeft()); }
pixelSnappedOffsetTop()81     int pixelSnappedOffsetTop() const { return roundToInt(offsetTop()); }
82     virtual int pixelSnappedOffsetWidth() const;
83     virtual int pixelSnappedOffsetHeight() const;
84 
85     virtual void updateFromStyle() OVERRIDE;
86 
87     // This will work on inlines to return the bounding box of all of the lines' border boxes.
88     virtual IntRect borderBoundingBox() const = 0;
89 
90     // These return the CSS computed padding values.
computedCSSPaddingTop()91     LayoutUnit computedCSSPaddingTop() const { return computedCSSPadding(style()->paddingTop()); }
computedCSSPaddingBottom()92     LayoutUnit computedCSSPaddingBottom() const { return computedCSSPadding(style()->paddingBottom()); }
computedCSSPaddingLeft()93     LayoutUnit computedCSSPaddingLeft() const { return computedCSSPadding(style()->paddingLeft()); }
computedCSSPaddingRight()94     LayoutUnit computedCSSPaddingRight() const { return computedCSSPadding(style()->paddingRight()); }
computedCSSPaddingBefore()95     LayoutUnit computedCSSPaddingBefore() const { return computedCSSPadding(style()->paddingBefore()); }
computedCSSPaddingAfter()96     LayoutUnit computedCSSPaddingAfter() const { return computedCSSPadding(style()->paddingAfter()); }
computedCSSPaddingStart()97     LayoutUnit computedCSSPaddingStart() const { return computedCSSPadding(style()->paddingStart()); }
computedCSSPaddingEnd()98     LayoutUnit computedCSSPaddingEnd() const { return computedCSSPadding(style()->paddingEnd()); }
99 
100     // These functions are used during layout. Table cells
101     // override them to include some extra intrinsic padding.
paddingTop()102     virtual LayoutUnit paddingTop() const { return computedCSSPaddingTop(); }
paddingBottom()103     virtual LayoutUnit paddingBottom() const { return computedCSSPaddingBottom(); }
paddingLeft()104     virtual LayoutUnit paddingLeft() const { return computedCSSPaddingLeft(); }
paddingRight()105     virtual LayoutUnit paddingRight() const { return computedCSSPaddingRight(); }
paddingBefore()106     virtual LayoutUnit paddingBefore() const { return computedCSSPaddingBefore(); }
paddingAfter()107     virtual LayoutUnit paddingAfter() const { return computedCSSPaddingAfter(); }
paddingStart()108     virtual LayoutUnit paddingStart() const { return computedCSSPaddingStart(); }
paddingEnd()109     virtual LayoutUnit paddingEnd() const { return computedCSSPaddingEnd(); }
110 
borderTop()111     virtual int borderTop() const { return style()->borderTopWidth(); }
borderBottom()112     virtual int borderBottom() const { return style()->borderBottomWidth(); }
borderLeft()113     virtual int borderLeft() const { return style()->borderLeftWidth(); }
borderRight()114     virtual int borderRight() const { return style()->borderRightWidth(); }
borderBefore()115     virtual int borderBefore() const { return style()->borderBeforeWidth(); }
borderAfter()116     virtual int borderAfter() const { return style()->borderAfterWidth(); }
borderStart()117     virtual int borderStart() const { return style()->borderStartWidth(); }
borderEnd()118     virtual int borderEnd() const { return style()->borderEndWidth(); }
119 
borderWidth()120     int borderWidth() const { return borderLeft() + borderRight(); }
borderHeight()121     int borderHeight() const { return borderTop() + borderBottom(); }
122 
borderAndPaddingStart()123     LayoutUnit borderAndPaddingStart() const { return borderStart() + paddingStart(); }
borderAndPaddingBefore()124     LayoutUnit borderAndPaddingBefore() const { return borderBefore() + paddingBefore(); }
borderAndPaddingAfter()125     LayoutUnit borderAndPaddingAfter() const { return borderAfter() + paddingAfter(); }
126 
borderAndPaddingHeight()127     LayoutUnit borderAndPaddingHeight() const { return borderTop() + borderBottom() + paddingTop() + paddingBottom(); }
borderAndPaddingWidth()128     LayoutUnit borderAndPaddingWidth() const { return borderLeft() + borderRight() + paddingLeft() + paddingRight(); }
borderAndPaddingLogicalHeight()129     LayoutUnit borderAndPaddingLogicalHeight() const { return borderAndPaddingBefore() + borderAndPaddingAfter(); }
borderAndPaddingLogicalWidth()130     LayoutUnit borderAndPaddingLogicalWidth() const { return borderStart() + borderEnd() + paddingStart() + paddingEnd(); }
borderAndPaddingLogicalLeft()131     LayoutUnit borderAndPaddingLogicalLeft() const { return style()->isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
132 
133 
borderLogicalLeft()134     LayoutUnit borderLogicalLeft() const { return style()->isHorizontalWritingMode() ? borderLeft() : borderTop(); }
borderLogicalRight()135     LayoutUnit borderLogicalRight() const { return style()->isHorizontalWritingMode() ? borderRight() : borderBottom(); }
borderLogicalWidth()136     LayoutUnit borderLogicalWidth() const { return borderStart() + borderEnd(); }
borderLogicalHeight()137     LayoutUnit borderLogicalHeight() const { return borderBefore() + borderAfter(); }
138 
paddingLogicalLeft()139     LayoutUnit paddingLogicalLeft() const { return style()->isHorizontalWritingMode() ? paddingLeft() : paddingTop(); }
paddingLogicalRight()140     LayoutUnit paddingLogicalRight() const { return style()->isHorizontalWritingMode() ? paddingRight() : paddingBottom(); }
paddingLogicalWidth()141     LayoutUnit paddingLogicalWidth() const { return paddingStart() + paddingEnd(); }
paddingLogicalHeight()142     LayoutUnit paddingLogicalHeight() const { return paddingBefore() + paddingAfter(); }
143 
144     virtual LayoutUnit marginTop() const = 0;
145     virtual LayoutUnit marginBottom() const = 0;
146     virtual LayoutUnit marginLeft() const = 0;
147     virtual LayoutUnit marginRight() const = 0;
148     virtual LayoutUnit marginBefore(const RenderStyle* otherStyle = 0) const = 0;
149     virtual LayoutUnit marginAfter(const RenderStyle* otherStyle = 0) const = 0;
150     virtual LayoutUnit marginStart(const RenderStyle* otherStyle = 0) const = 0;
151     virtual LayoutUnit marginEnd(const RenderStyle* otherStyle = 0) const = 0;
marginHeight()152     LayoutUnit marginHeight() const { return marginTop() + marginBottom(); }
marginWidth()153     LayoutUnit marginWidth() const { return marginLeft() + marginRight(); }
marginLogicalHeight()154     LayoutUnit marginLogicalHeight() const { return marginBefore() + marginAfter(); }
marginLogicalWidth()155     LayoutUnit marginLogicalWidth() const { return marginStart() + marginEnd(); }
156 
hasInlineDirectionBordersPaddingOrMargin()157     bool hasInlineDirectionBordersPaddingOrMargin() const { return hasInlineDirectionBordersOrPadding() || marginStart()|| marginEnd(); }
hasInlineDirectionBordersOrPadding()158     bool hasInlineDirectionBordersOrPadding() const { return borderStart() || borderEnd() || paddingStart()|| paddingEnd(); }
159 
160     virtual LayoutUnit containingBlockLogicalWidthForContent() const;
161 
childBecameNonInline(RenderObject *)162     virtual void childBecameNonInline(RenderObject* /*child*/) { }
163 
164     void paintBorder(const PaintInfo&, const LayoutRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
165     bool paintNinePieceImage(GraphicsContext*, const LayoutRect&, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver);
166     void paintBoxShadow(const PaintInfo&, const LayoutRect&, const RenderStyle*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
167     void paintFillLayerExtended(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
168 
169     virtual bool boxShadowShouldBeAppliedToBackground(BackgroundBleedAvoidance, InlineFlowBox* = 0) const;
170 
171     // Overridden by subclasses to determine line height and baseline position.
172     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0;
173     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const = 0;
174 
175     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const OVERRIDE;
176     virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
177 
178     virtual void setSelectionState(SelectionState) OVERRIDE;
179 
180     void contentChanged(ContentChangeType);
181     bool hasAcceleratedCompositing() const;
182 
183     virtual void computeLayerHitTestRects(LayerHitTestRects&) const OVERRIDE;
184 
185 protected:
186     virtual void willBeDestroyed() OVERRIDE;
187 
188     class BackgroundImageGeometry {
189     public:
BackgroundImageGeometry()190         BackgroundImageGeometry()
191             : m_hasNonLocalGeometry(false)
192         { }
193 
destOrigin()194         IntPoint destOrigin() const { return m_destOrigin; }
setDestOrigin(const IntPoint & destOrigin)195         void setDestOrigin(const IntPoint& destOrigin)
196         {
197             m_destOrigin = destOrigin;
198         }
199 
destRect()200         IntRect destRect() const { return m_destRect; }
setDestRect(const IntRect & destRect)201         void setDestRect(const IntRect& destRect)
202         {
203             m_destRect = destRect;
204         }
205 
206         // Returns the phase relative to the destination rectangle.
207         IntPoint relativePhase() const;
208 
phase()209         IntPoint phase() const { return m_phase; }
setPhase(const IntPoint & phase)210         void setPhase(const IntPoint& phase)
211         {
212             m_phase = phase;
213         }
214 
tileSize()215         IntSize tileSize() const { return m_tileSize; }
setTileSize(const IntSize & tileSize)216         void setTileSize(const IntSize& tileSize)
217         {
218             m_tileSize = tileSize;
219         }
220 
221         // Space-size represents extra width and height that may be added to
222         // the image if used as a pattern with repeat: space
spaceSize()223         IntSize spaceSize() const { return m_repeatSpacing; }
setSpaceSize(const IntSize & repeatSpacing)224         void setSpaceSize(const IntSize& repeatSpacing)
225         {
226             m_repeatSpacing = repeatSpacing;
227         }
228 
setPhaseX(int x)229         void setPhaseX(int x) { m_phase.setX(x); }
setPhaseY(int y)230         void setPhaseY(int y) { m_phase.setY(y); }
231 
232         void setNoRepeatX(int xOffset);
233         void setNoRepeatY(int yOffset);
234 
235         void useFixedAttachment(const IntPoint& attachmentPoint);
236 
237         void clip(const IntRect&);
238 
239         void setHasNonLocalGeometry(bool hasNonLocalGeometry = true) { m_hasNonLocalGeometry = hasNonLocalGeometry; }
hasNonLocalGeometry()240         bool hasNonLocalGeometry() const { return m_hasNonLocalGeometry; }
241 
242     private:
243         IntRect m_destRect;
244         IntPoint m_destOrigin;
245         IntPoint m_phase;
246         IntSize m_tileSize;
247         IntSize m_repeatSpacing;
248         bool m_hasNonLocalGeometry; // Has background-attachment: fixed. Implies that we can't always cheaply compute destRect.
249     };
250 
251     LayoutPoint adjustedPositionRelativeToOffsetParent(const LayoutPoint&) const;
252 
253     bool calculateHasBoxDecorations() const;
254     void calculateBackgroundImageGeometry(const RenderLayerModelObject* paintContainer, const FillLayer*, const LayoutRect& paintRect, BackgroundImageGeometry&, RenderObject* = 0) const;
255     void getBorderEdgeInfo(class BorderEdge[], const RenderStyle*, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true) const;
256     bool borderObscuresBackgroundEdge(const FloatSize& contextScale) const;
257     bool borderObscuresBackground() const;
258     RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;
259     LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance) const;
260 
261     InterpolationQuality chooseInterpolationQuality(GraphicsContext*, Image*, const void*, const LayoutSize&);
262 
263     RenderBoxModelObject* continuation() const;
264     void setContinuation(RenderBoxModelObject*);
265 
266     LayoutRect localCaretRectForEmptyElement(LayoutUnit width, LayoutUnit textIndentOffset);
267 
268     static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const RoundedRect& clipRect);
269 
270     bool hasAutoHeightOrContainingBlockWithAutoHeight() const;
271 
272 public:
273     static bool shouldAntialiasLines(GraphicsContext*);
274 
275     // For RenderBlocks and RenderInlines with m_style->styleType() == FIRST_LETTER, this tracks their remaining text fragments
276     RenderTextFragment* firstLetterRemainingText() const;
277     void setFirstLetterRemainingText(RenderTextFragment*);
278 
279     // These functions are only used internally to manipulate the render tree structure via remove/insert/appendChildNode.
280     // Since they are typically called only to move objects around within anonymous blocks (which only have layers in
281     // the case of column spans), the default for fullRemoveInsert is false rather than true.
282     void moveChildTo(RenderBoxModelObject* toBoxModelObject, RenderObject* child, RenderObject* beforeChild, bool fullRemoveInsert = false);
283     void moveChildTo(RenderBoxModelObject* toBoxModelObject, RenderObject* child, bool fullRemoveInsert = false)
284     {
285         moveChildTo(toBoxModelObject, child, 0, fullRemoveInsert);
286     }
287     void moveAllChildrenTo(RenderBoxModelObject* toBoxModelObject, bool fullRemoveInsert = false)
288     {
289         moveAllChildrenTo(toBoxModelObject, 0, fullRemoveInsert);
290     }
291     void moveAllChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* beforeChild, bool fullRemoveInsert = false)
292     {
293         moveChildrenTo(toBoxModelObject, slowFirstChild(), 0, beforeChild, fullRemoveInsert);
294     }
295     // Move all of the kids from |startChild| up to but excluding |endChild|. 0 can be passed as the |endChild| to denote
296     // that all the kids from |startChild| onwards should be moved.
297     void moveChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* startChild, RenderObject* endChild, bool fullRemoveInsert = false)
298     {
299         moveChildrenTo(toBoxModelObject, startChild, endChild, 0, fullRemoveInsert);
300     }
301     void moveChildrenTo(RenderBoxModelObject* toBoxModelObject, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemoveInsert = false);
302 
303     enum ScaleByEffectiveZoomOrNot { ScaleByEffectiveZoom, DoNotScaleByEffectiveZoom };
304     IntSize calculateImageIntrinsicDimensions(StyleImage*, const IntSize& scaledPositioningAreaSize, ScaleByEffectiveZoomOrNot) const;
305 
306 private:
307     LayoutUnit computedCSSPadding(const Length&) const;
isBoxModelObject()308     virtual bool isBoxModelObject() const OVERRIDE FINAL { return true; }
309 
310     virtual LayoutRect frameRectForStickyPositioning() const = 0;
311 
312     IntSize calculateFillTileSize(const FillLayer*, const IntSize& scaledPositioningAreaSize) const;
313 
314     RoundedRect getBackgroundRoundedRect(const LayoutRect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
315         bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const;
316 
317     bool fixedBackgroundPaintsInLocalCoordinates() const;
318 
319     void clipBorderSidePolygon(GraphicsContext*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
320                                BoxSide, bool firstEdgeMatches, bool secondEdgeMatches);
321     void clipBorderSideForComplexInnerPath(GraphicsContext*, const RoundedRect&, const RoundedRect&, BoxSide, const class BorderEdge[]);
322     void paintOneBorderSide(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
323                                 const IntRect& sideRect, BoxSide, BoxSide adjacentSide1, BoxSide adjacentSide2, const class BorderEdge[],
324                                 const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0);
325     void paintTranslucentBorderSides(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment,
326         const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false);
327     void paintBorderSides(GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
328         const IntPoint& innerBorderAdjustment, const class BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance,
329         bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false, const Color* overrideColor = 0);
330     void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const Path&, const class BorderEdge[],
331                             float thickness, float drawThickness, BoxSide, const RenderStyle*,
332                             Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
333 };
334 
335 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBoxModelObject, isBoxModelObject());
336 
337 } // namespace WebCore
338 
339 #endif // RenderBoxModelObject_h
340