/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/ |
D | tgsi_build.c | 745 struct tgsi_texture_offset texture_offset; in tgsi_default_texture_offset() local 747 texture_offset.Index = 0; in tgsi_default_texture_offset() 748 texture_offset.File = 0; in tgsi_default_texture_offset() 749 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset() 750 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset() 751 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset() 752 texture_offset.Padding = 0; in tgsi_default_texture_offset() 754 return texture_offset; in tgsi_default_texture_offset() 764 struct tgsi_texture_offset texture_offset; in tgsi_build_texture_offset() local 766 texture_offset.Index = index; in tgsi_build_texture_offset() [all …]
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_build.c | 745 struct tgsi_texture_offset texture_offset; in tgsi_default_texture_offset() local 747 texture_offset.Index = 0; in tgsi_default_texture_offset() 748 texture_offset.File = 0; in tgsi_default_texture_offset() 749 texture_offset.SwizzleX = 0; in tgsi_default_texture_offset() 750 texture_offset.SwizzleY = 0; in tgsi_default_texture_offset() 751 texture_offset.SwizzleZ = 0; in tgsi_default_texture_offset() 752 texture_offset.Padding = 0; in tgsi_default_texture_offset() 754 return texture_offset; in tgsi_default_texture_offset() 764 struct tgsi_texture_offset texture_offset; in tgsi_build_texture_offset() local 766 texture_offset.Index = index; in tgsi_build_texture_offset() [all …]
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/external/chromium_org/cc/layers/ |
D | tiled_layer_impl.cc | 243 gfx::Vector2d texture_offset = in AppendQuads() local 244 tiler_->texture_offset(i, j) + display_offset; in AppendQuads() 245 gfx::RectF tex_coord_rect = gfx::RectF(tile_rect.size()) + texture_offset; in AppendQuads()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/ |
D | api_filters.c | 274 static VGfloat texture_offset(VGfloat width, VGint kernelSize, VGint current, VGint shift) in texture_offset() function 350 x = texture_offset(s->width, kernelWidth, i, shiftX); in vegaConvolve() 351 y = texture_offset(s->height, kernelHeight, j, shiftY); in vegaConvolve() 540 x = texture_offset(s->width, kernel_width, i, kernel_width/2); in vegaGaussianBlur() 541 y = texture_offset(s->height, kernel_height, j, kernel_height/2); in vegaGaussianBlur()
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/external/mesa3d/src/gallium/state_trackers/vega/ |
D | api_filters.c | 274 static VGfloat texture_offset(VGfloat width, VGint kernelSize, VGint current, VGint shift) in texture_offset() function 350 x = texture_offset(s->width, kernelWidth, i, shiftX); in vegaConvolve() 351 y = texture_offset(s->height, kernelHeight, j, shiftY); in vegaConvolve() 540 x = texture_offset(s->width, kernel_width, i, kernel_width/2); in vegaGaussianBlur() 541 y = texture_offset(s->height, kernel_height, j, kernel_height/2); in vegaGaussianBlur()
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/external/kernel-headers/original/uapi/drm/ |
D | savage_drm.h | 93 unsigned int texture_offset; member
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D | mga_drm.h | 290 unsigned int texture_offset[MGA_NR_TEX_HEAPS]; member
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/external/chromium_org/cc/resources/ |
D | layer_tiling_data.h | 39 gfx::Vector2d texture_offset(int x_index, int y_index) const { in texture_offset() function
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_fs.h | 167 uint32_t texture_offset; /**< Texture offset bitfield */ variable
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D | brw_fs_emit.cpp | 395 if (inst->texture_offset) { in generate_tex() 405 brw_imm_ud(inst->texture_offset)); in generate_tex()
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D | brw_vec4_emit.cpp | 439 if (inst->texture_offset) { in generate_tex() 449 brw_imm_uw(inst->texture_offset)); in generate_tex()
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D | brw_vec4.h | 181 uint32_t texture_offset; /**< Texture Offset bitfield */ variable
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D | brw_fs_visitor.cpp | 1347 inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); in visit()
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D | brw_vec4_visitor.cpp | 1912 inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); in visit()
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
D | brw_fs.h | 167 uint32_t texture_offset; /**< Texture offset bitfield */ variable
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D | brw_vec4_emit.cpp | 439 if (inst->texture_offset) { in generate_tex() 449 brw_imm_uw(inst->texture_offset)); in generate_tex()
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D | brw_fs_emit.cpp | 395 if (inst->texture_offset) { in generate_tex() 405 brw_imm_ud(inst->texture_offset)); in generate_tex()
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D | brw_vec4.h | 181 uint32_t texture_offset; /**< Texture Offset bitfield */ variable
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D | brw_fs_visitor.cpp | 1347 inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); in visit()
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D | brw_vec4_visitor.cpp | 1912 inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); in visit()
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