Searched refs:tile_painted_rect (Results 1 – 1 of 1) sorted by relevance
507 gfx::Rect tile_painted_rect = gfx::IntersectRects(tile_rect, paint_rect); in UpdateTileTextures() local510 if (!tile_painted_rect.IsEmpty()) { in UpdateTileTextures()512 gfx::IntersectRects(tile->opaque_rect(), tile_painted_rect); in UpdateTileTextures()