Searched refs:transient_children (Results 1 – 9 of 9) sorted by relevance
41 aura::Window::Windows transient_children = in MoveAllTransientChildrenToNewRoot() local43 for (aura::Window::Windows::iterator iter = transient_children.begin(); in MoveAllTransientChildrenToNewRoot()44 iter != transient_children.end(); ++iter) { in MoveAllTransientChildrenToNewRoot()
69 aura::Window::Windows transient_children = in SetTransformOnWindowAndAllTransientChildren() local71 for (aura::Window::Windows::iterator iter = transient_children.begin(); in SetTransformOnWindowAndAllTransientChildren()72 iter != transient_children.end(); ++iter) { in SetTransformOnWindowAndAllTransientChildren()
177 Windows transient_children(transient_children_); in OnWindowDestroying() local178 STLDeleteElements(&transient_children); in OnWindowDestroying()
49 const Windows& transient_children() const { return transient_children_; } in transient_children() function
89 const aura::Window::Windows& transient_children = in DetachAndRecreateLayers() local98 if (std::find(transient_children.begin(), in DetachAndRecreateLayers()99 transient_children.end(), in DetachAndRecreateLayers()100 *iter) != transient_children.end()) { in DetachAndRecreateLayers()
106 return manager->transient_children(); in GetTransientChildren()
119 aura::Window::Windows transient_children = in SetBoundsAndOffsetTransientChildren() local121 for (aura::Window::Windows::iterator iter = transient_children.begin(); in SetBoundsAndOffsetTransientChildren()122 iter != transient_children.end(); ++iter) { in SetBoundsAndOffsetTransientChildren()
943 const std::vector<aura::Window*> transient_children = in RecreateBubbleManager() local945 for (size_t i = 0; i < transient_children.size(); ++i) { in RecreateBubbleManager()946 aura::Window* transient_child = transient_children[i]; in RecreateBubbleManager()
1085 const aura::Window::Windows& transient_children = in GetAllOwnedWidgets() local1087 for (aura::Window::Windows::const_iterator i = transient_children.begin(); in GetAllOwnedWidgets()1088 i != transient_children.end(); ++i) { in GetAllOwnedWidgets()