D | WebGLRenderingContextBase.cpp | 3947 void WebGLRenderingContextBase::uniform4i(const WebGLUniformLocation* location, GLint x, GLint y, G… in uniform4i() function in WebCore::WebGLRenderingContextBase 3957 webContext()->uniform4i(location->location(), x, y, z, w); in uniform4i()
|