/external/deqp/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 227 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate() 263 else if (scalarSize == 4) gl.uniform4iv(location, numValues, &values[0]); in iterate()
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D | es31fUniformLocationTests.cpp | 595 case glu::TYPE_INT_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; in render() 605 case glu::TYPE_BOOL_VEC4: gl.uniform4iv(gotLoc, 1, intBuf); break; in render()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 130 gl->uniform4iv = &glUniform4iv;
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D | glwInitES30Direct.inl | 130 gl->uniform4iv = &glUniform4iv;
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D | glwInitES20.inl | 130 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
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D | glwFunctions.inl | 160 glUniform4ivFunc uniform4iv; variable
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D | glwInitES30.inl | 130 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
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D | glwInitGL31.inl | 158 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
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D | glwInitGL30.inl | 158 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
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D | glwInitGL32.inl | 158 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
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D | glwInitES31.inl | 130 gl->uniform4iv = (glUniform4ivFunc) loader->get("glUniform4iv");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 130 dst->uniform4iv = src.uniform4iv;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 182 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
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D | sglrContext.hpp | 170 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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D | sglrReferenceContext.hpp | 728 virtual void uniform4iv (deInt32 index, deInt32 count, const deInt32*);
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D | sglrGLContext.cpp | 761 void GLContext::uniform4iv (deInt32 location, deInt32 count, const deInt32* value) in uniform4iv() function in sglr::GLContext
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 866 gl.uniform4iv(uniLoc, 1, &arr[0]); in setupDefaultUniforms() 947 gl.uniform4iv(uniLoc, 1, s_ivec4Uniforms[i].value.getPtr()); in setupDefaultUniforms()
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D | glsFragOpInteractionCase.cpp | 355 case 4: ctx.uniform4iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
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D | glsShaderLibraryCase.cpp | 522 case TYPE_INT_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue() 526 case TYPE_BOOL_VEC4: gl.uniform4iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
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/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/ |
D | V8WebGLRenderingContextCustom.cpp | 678 case kUniform4v: context->uniform4iv(location, array); break; in uniformHelperi() 704 case kUniform4v: context->uniform4iv(location, data, len); break; in uniformHelperi()
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | WebGLRenderingContextBase.h | 285 void uniform4iv(const WebGLUniformLocation*, Int32Array* v); 286 void uniform4iv(const WebGLUniformLocation*, GLint* v, GLsizei);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
D | MockWebGraphicsContext3D.h | 215 virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) { } in uniform4iv() function
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/external/chromium_org/webkit/common/gpu/ |
D | webgraphicscontext3d_impl.h | 333 virtual void uniform4iv(WGC3Dint location, in NON_EXPORTED_BASE()
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/external/chromium_org/third_party/WebKit/public/platform/ |
D | WebGraphicsContext3D.h | 336 virtual void uniform4iv(WGC3Dint location, WGC3Dsizei count, const WGC3Dint* v) = 0;
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 160 gl->uniform4iv = glUniform4iv;
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