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Searched refs:vtxNdx (Results 1 – 14 of 14) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fRasterizationTests.cpp665 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateTriangles() local
669 << "\t" << outData[vtxNdx] in generateTriangles()
734 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateTriangles() local
738 << "\t" << outData[vtxNdx] in generateTriangles()
864 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateLines() local
868 << "\t" << outData[vtxNdx] in generateLines()
927 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateLines() local
931 << "\t" << outData[vtxNdx] in generateLines()
1289 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateVertices() local
1291 outData[vtxNdx].x() = rnd.getFloat(-0.9f, 0.9f); in generateVertices()
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Des2fBufferTestUtil.cpp362 static inline tcu::Vec4 fetchVtxColor (const deUint8* ptr, int vtxNdx) in fetchVtxColor() argument
364 return tcu::RGBA(*(ptr + vtxNdx*3 + 0), in fetchVtxColor()
365 *(ptr + vtxNdx*3 + 1), in fetchVtxColor()
366 *(ptr + vtxNdx*3 + 2), in fetchVtxColor()
/external/deqp/modules/gles3/functional/
Des3fRasterizationTests.cpp942 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateTriangles() local
946 << "\t" << outData[vtxNdx] in generateTriangles()
1011 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateTriangles() local
1015 << "\t" << outData[vtxNdx] in generateTriangles()
1141 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateLines() local
1145 << "\t" << outData[vtxNdx] in generateLines()
1204 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateLines() local
1208 << "\t" << outData[vtxNdx] in generateLines()
1566 for (int vtxNdx = 0; vtxNdx < (int)outData.size(); ++vtxNdx) in generateVertices() local
1568 outData[vtxNdx].x() = rnd.getFloat(-0.9f, 0.9f); in generateVertices()
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Des3fShaderBuiltinVarTests.cpp824 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx += 3) in init() local
829 const int triNdx = vtxNdx/3; in init()
839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f); in init()
840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); in init()
841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f); in init()
845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f); in init()
846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f); in init()
847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f); in init()
Des3fTransformFeedbackTests.cpp682 int vtxNdx = outNdx%3; in getAttributeIndex() local
683 return (triNdx%2 != 0 && vtxNdx < 2) ? (triNdx+1-vtxNdx) : (triNdx+vtxNdx); in getAttributeIndex()
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp50 ValueAccess getValue (const VariableType& type, int vtxNdx);
51 ConstValueAccess getValue (const VariableType& type, int vtxNdx) const;
62 ValueAccess VaryingStorage::getValue (const VariableType& type, int vtxNdx) in getValue() argument
64 return ValueAccess(type, &m_value[type.getScalarSize()*vtxNdx]); in getValue()
67 ConstValueAccess VaryingStorage::getValue (const VariableType& type, int vtxNdx) const in getValue()
69 return ConstValueAccess(type, &m_value[type.getScalarSize()*vtxNdx]); in getValue()
243 for (int vtxNdx = packetStart; vtxNdx < packetEnd; vtxNdx++) in execute() local
245 int y = (vtxNdx/gridVtxWidth); in execute()
246 int x = vtxNdx - y*gridVtxWidth; in execute()
250 interpolateVertexInput(access, vtxNdx-packetStart, input->getValueRange(), xf, yf); in execute()
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/external/deqp/modules/gles3/stress/
Des3sOcclusionQueryTests.cpp188 int vtxNdx = m_rnd.getInt(0, NUM_GENERATED_VERTICES-1); in iterate() local
189 occluderVertices[4*i ] = vertices[4*vtxNdx]; in iterate()
190 occluderVertices[4*i + 1] = vertices[4*vtxNdx + 1]; in iterate()
191 occluderVertices[4*i + 2] = vertices[4*vtxNdx + 2]; in iterate()
192 occluderVertices[4*i + 3] = vertices[4*vtxNdx + 3]; in iterate()
199 int vtxNdx = m_rnd.getInt(0, NUM_GENERATED_VERTICES-1); in iterate() local
200 targetVertices[4*i ] = vertices[4*vtxNdx]; in iterate()
201 targetVertices[4*i + 1] = vertices[4*vtxNdx + 1]; in iterate()
202 targetVertices[4*i + 2] = vertices[4*vtxNdx + 2]; in iterate()
203 targetVertices[4*i + 3] = vertices[4*vtxNdx + 3]; in iterate()
/external/deqp/modules/glshared/
DglsLongStressCase.cpp386 const int vtxNdx = (int)m_posBuf.size()/2; in addTextToBuffer() local
388 m_ndxBuf.push_back(vtxNdx+0); in addTextToBuffer()
389 m_ndxBuf.push_back(vtxNdx+1); in addTextToBuffer()
390 m_ndxBuf.push_back(vtxNdx+2); in addTextToBuffer()
392 m_ndxBuf.push_back(vtxNdx+2); in addTextToBuffer()
393 m_ndxBuf.push_back(vtxNdx+1); in addTextToBuffer()
394 m_ndxBuf.push_back(vtxNdx+3); in addTextToBuffer()
1009 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++) in generateRandomAttribData() local
1011 …data[vtxNdx*numComponents + compNdx] = rnd.getFloat(attrSpec.minValue.f[compNdx], attrSpec.maxValu… in generateRandomAttribData()
1019 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++) in generateRandomAttribData() local
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DglsFragOpInteractionCase.cpp502 for (int vtxNdx = 0; vtxNdx < 4; vtxNdx++) in iterate() local
504 const int fNdx = (attribNdx+vtxNdx+m_iterNdx)%DE_LENGTH_OF_ARRAY(vtxInterpFactors); in iterate()
509 …case 1: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<1>())); brea… in iterate()
510 …case 2: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<2>())); brea… in iterate()
511 …case 3: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<3>())); brea… in iterate()
512 …case 4: setVertex(layoutEntry.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<4>())); brea… in iterate()
DglsRandomShaderCase.cpp159 for (int vtxNdx = 0; vtxNdx < numVertices; vtxNdx++) in init() local
161 int y = vtxNdx / (m_gridWidth+1); in init()
162 int x = vtxNdx - y*(m_gridWidth+1); in init()
165 float* dst = &vtxArray.getVertices()[vtxNdx*numComponents]; in init()
DglsShaderRenderCase.cpp221 int vtxNdx = ((y * (gridSize+1)) + x); in QuadGrid() local
223 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f); in QuadGrid()
224 m_attribOne[vtxNdx] = 1.0f; in QuadGrid()
225 m_screenPos[vtxNdx] = Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()
226 m_coords[vtxNdx] = getCoords(sx, sy); in QuadGrid()
227 m_unitCoords[vtxNdx] = getUnitCoords(sx, sy); in QuadGrid()
230 m_userAttribs[attribNdx][vtxNdx] = getUserAttrib(attribNdx, sx, sy); in QuadGrid()
668 int vtxNdx = ((y * (gridSize+1)) + x); in computeVertexReference() local
678 colors[vtxNdx] = color; in computeVertexReference()
DglsBufferTestUtil.cpp522 static inline tcu::Vec4 fetchVtxColor (const deUint8* ptr, int vtxNdx) in fetchVtxColor() argument
524 return tcu::RGBA(*(ptr + vtxNdx*3 + 0), in fetchVtxColor()
525 *(ptr + vtxNdx*3 + 1), in fetchVtxColor()
526 *(ptr + vtxNdx*3 + 2), in fetchVtxColor()
DglsRasterizationTestUtil.cpp1639 for (int vtxNdx = 0; vtxNdx < 3; ++vtxNdx) in calculateTriangleCoverage() local
1641 const int otherVtxNdx = (vtxNdx + 1) % 3; in calculateTriangleCoverage()
1643 …st I64Vec2 edge = triangleSubPixelSpaceRound[otherVtxNdx] - triangleSubPixelSpaceRound[vtxNdx]; in calculateTriangleCoverage()
1644 const I64Vec2 v = pixelCenterPosition - triangleSubPixelSpaceRound[vtxNdx]; in calculateTriangleCoverage()
/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp3741 for (int vtxNdx = 0; vtxNdx < (int)prim0Vertices.size(); vtxNdx++) in iterate() local
3743 if (prim0Vertices[vtxNdx] != prim1Vertices[vtxNdx]) in iterate()
3745 …log << TestLog::Message << "Failure: tessellation coordinate at index " << vtxNdx << " differs bet… in iterate()
3746 …Note: the coordinate is " << prim0Vertices[vtxNdx] << " for the first primitive and " << prim1Vert… in iterate()
3796 for (int vtxNdx = 0; vtxNdx < (int)coordsA.size(); vtxNdx++) in compare() local
3798 if (coordsA[vtxNdx] != coordsB[vtxNdx]) in compare()
3800 …) << TestLog::Message << "Failure: tessellation coordinate at index " << vtxNdx << " differs betwe… in compare()
3801 …ssage << "Note: the coordinate is " << coordsA[vtxNdx] << " for the first program and " << coordsB… in compare()
4040 for(int vtxNdx = numVerticesRead; vtxNdx < numVerticesRead + patchNumVertices; vtxNdx++) in iterate() local
4042 const Vec3& vtx = tfResult.varying[vtxNdx]; in iterate()
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