/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | RenderSVGModelObject.cpp | 63 …bject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const in mapLocalToContainer() 65 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed); in mapLocalToContainer() 80 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 82 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); in absoluteQuads()
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D | RenderSVGInline.cpp | 98 …bject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const in mapLocalToContainer() 100 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed); in mapLocalToContainer() 108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 116 …x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), false, wasFixed)); in absoluteQuads()
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D | RenderSVGBlock.cpp | 89 …bject* repaintContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed) const in mapLocalToContainer() 91 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, transformState, wasFixed); in mapLocalToContainer()
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D | RenderSVGModelObject.h | 58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 60 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI…
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D | RenderSVGInline.h | 50 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI… 52 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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D | RenderSVGHiddenContainer.h | 46 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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D | RenderSVGBlock.h | 38 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI…
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D | SVGRenderSupport.h | 72 …enderObject*, const RenderLayerModelObject* repaintContainer, TransformState&, bool* wasFixed = 0);
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D | RenderSVGText.h | 69 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
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D | RenderSVGRoot.cpp | 409 …* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const in mapLocalToContainer() 416 …placed::mapLocalToContainer(repaintContainer, transformState, mode | ApplyContainerFlip, wasFixed); in mapLocalToContainer()
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D | SVGRenderSupport.cpp | 68 …ct, const RenderLayerModelObject* repaintContainer, TransformState& transformState, bool* wasFixed) in mapLocalToContainer() argument 81 parent->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); in mapLocalToContainer()
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D | RenderSVGRoot.h | 105 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI…
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D | RenderSVGText.cpp | 466 void RenderSVGText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 468 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); in absoluteQuads()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderText.h | 66 …tartOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0); 68 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL; 69 …tartOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0); 72 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
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D | RenderView.cpp | 269 …* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const in mapLocalToContainer() 271 ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == static_cast<bool>(mode & IsFixed)); in mapLocalToContainer() 290 … parentDocRenderer->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); in mapLocalToContainer() 542 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 544 if (wasFixed) in absoluteQuads() 545 *wasFixed = false; in absoluteQuads()
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D | RenderView.h | 97 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 188 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI…
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D | RenderText.cpp | 353 …ange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) in absoluteRectsForRange() argument 379 rects.append(localToAbsoluteQuad(r, 0, wasFixed).enclosingBoundingBox()); in absoluteRectsForRange() 384 rects.append(localToAbsoluteQuad(rect, 0, wasFixed).enclosingBoundingBox()); in absoluteRectsForRange() 413 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed, ClippingOption option) con… in absoluteQuads() argument 427 quads.append(localToAbsoluteQuad(boundaries, 0, wasFixed)); in absoluteQuads() 431 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 433 absoluteQuads(quads, wasFixed, NoClipping); in absoluteQuads() 436 …ge(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) in absoluteQuadsForRange() argument 462 quads.append(localToAbsoluteQuad(r, 0, wasFixed)); in absoluteQuadsForRange() 466 quads.append(localToAbsoluteQuad(rect, 0, wasFixed)); in absoluteQuadsForRange()
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D | RenderInline.h | 60 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 152 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI…
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D | RenderObject.h | 728 … localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const 730 return localToContainerQuad(quad, 0, mode, wasFixed); 736 …erLayerModelObject* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; 737 …erLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; 959 …ionContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const;
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D | RenderInline.cpp | 677 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 683 continuation()->absoluteQuads(quads, wasFixed); in absoluteQuads() 1154 …* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const in mapLocalToContainer() 1201 o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); in mapLocalToContainer()
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D | RenderBox.h | 331 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 655 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRI…
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D | RenderObject.cpp | 2415 …alidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const in mapLocalToContainer() 2437 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed); in mapLocalToContainer() 2497 …RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed) const in localToContainerQuad() 2502 …r(paintInvalidationContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed); in localToContainerQuad() 2508 …RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed) const in localToContainerPoint() 2511 …r(paintInvalidationContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed); in localToContainerPoint()
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D | RenderBlock.h | 430 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
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D | RenderBox.cpp | 532 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 534 …calToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); in absoluteQuads() 1814 …* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const in mapLocalToContainer() 1844 if (wasFixed) in mapLocalToContainer() 1845 *wasFixed = mode & IsFixed; in mapLocalToContainer() 1867 o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed); in mapLocalToContainer()
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D | RenderBlock.cpp | 4424 void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 4434 quads.append(localToAbsoluteQuad(localRect, 0 /* mode */, wasFixed)); in absoluteQuads() 4435 continuation()->absoluteQuads(quads, wasFixed); in absoluteQuads() 4437 …calToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); in absoluteQuads()
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