/external/deqp/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 105 inline float depthRangeTransform (const float zd, const float zNear, const float zFar) in depthRangeTransform() argument 108 const float cFar = de::clamp(zFar, 0.0f, 1.0f); in depthRangeTransform() 115 …t char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 com… 127 …t char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 com… in DepthRangeCompareCase() argument 131 , m_zFar (zFar) in DepthRangeCompareCase() 266 …st char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar); 277 …nst char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar) in DepthRangeWriteCase() argument 281 , m_zFar (zFar) in DepthRangeWriteCase() 413 const float zFar; in init() member 436 …text, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar)); in init() [all …]
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D | es2fShaderBuiltinVarTests.cpp | 150 , zFar (1.0f) in DepthRangeParams() 156 , zFar (zFar_) in DepthRangeParams() 161 float zFar; member 175 float zFar = deFloatClamp(m_params.zFar, 0.0f, 1.0f); in evaluate() local 176 float diff = zFar - zNear; in evaluate() 177 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f); in evaluate() 243 …Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m_depthRange.zFar << ")" << tcu::Test… in iterate() 244 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); in iterate()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | es1_conversion.h | 23 _es_DepthRangex(GLclampx zNear, GLclampx zFar); 39 GLfloat zNear, GLfloat zFar); 43 GLfixed zNear, GLfixed zFar); 104 GLfloat zNear, GLfloat zFar); 108 GLfixed zNear, GLfixed zFar);
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D | es1_conversion.c | 104 _es_DepthRangex(GLclampx zNear, GLclampx zFar) in _es_DepthRangex() argument 107 (GLclampf) (zFar / 65536.0f)); in _es_DepthRangex() 187 GLfloat zNear, GLfloat zFar) in _es_Frustumf() argument 194 (GLdouble) (zFar)); in _es_Frustumf() 199 GLfixed zNear, GLfixed zFar) in _es_Frustumx() argument 206 (GLdouble) (zFar / 65536.0)); in _es_Frustumx() 654 GLfloat zNear, GLfloat zFar) in _es_Orthof() argument 661 (GLdouble) (zFar)); in _es_Orthof() 666 GLfixed zNear, GLfixed zFar) in _es_Orthox() argument 673 (GLdouble) (zFar / 65536.0)); in _es_Orthox()
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/external/mesa3d/src/mesa/main/ |
D | es1_conversion.h | 23 _es_DepthRangex(GLclampx zNear, GLclampx zFar); 39 GLfloat zNear, GLfloat zFar); 43 GLfixed zNear, GLfixed zFar); 104 GLfloat zNear, GLfloat zFar); 108 GLfixed zNear, GLfixed zFar);
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D | es1_conversion.c | 104 _es_DepthRangex(GLclampx zNear, GLclampx zFar) in _es_DepthRangex() argument 107 (GLclampf) (zFar / 65536.0f)); in _es_DepthRangex() 187 GLfloat zNear, GLfloat zFar) in _es_Frustumf() argument 194 (GLdouble) (zFar)); in _es_Frustumf() 199 GLfixed zNear, GLfixed zFar) in _es_Frustumx() argument 206 (GLdouble) (zFar / 65536.0)); in _es_Frustumx() 654 GLfloat zNear, GLfloat zFar) in _es_Orthof() argument 661 (GLdouble) (zFar)); in _es_Orthof() 666 GLfixed zNear, GLfixed zFar) in _es_Orthox() argument 673 (GLdouble) (zFar / 65536.0)); in _es_Orthox()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GLErrorLogger.java | 195 public void glDepthRangef(float zNear, float zFar) { in glDepthRangef() argument 196 ((GL10)mGL).glDepthRangef(zNear, zFar); in glDepthRangef() 200 public void glDepthRangex(int zNear, int zFar) { in glDepthRangex() argument 201 ((GL10)mGL).glDepthRangex(zNear, zFar); in glDepthRangex() 281 float top, float zNear, float zFar) { in glFrustumf() argument 283 top, zNear, zFar); in glFrustumf() 288 int zNear, int zFar) { in glFrustumx() argument 290 zNear, zFar); in glFrustumx() 511 float zNear, float zFar) { in glOrthof() argument 513 zNear, zFar); in glOrthof() [all …]
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/external/chromium_org/third_party/mesa/src/include/GLES/ |
D | glext.h | 568 GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); 571 …rustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 589 …lOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 608 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); 611 …MXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 629 …OXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 737 GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); 738 …rustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 739 …lOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 744 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); [all …]
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D | gl.h | 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 601 …glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 619 …Y glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 659 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); 671 …glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 707 …Y glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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/external/mesa3d/include/GLES/ |
D | glext.h | 568 GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); 571 …rustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 589 …lOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 608 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); 611 …MXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 629 …OXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 737 GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); 738 …rustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 739 …lOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 744 typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); [all …]
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D | gl.h | 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 601 …glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 619 …Y glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 659 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); 671 …glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 707 …Y glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 167 , zFar (1.0f) in DepthRangeParams() 173 , zFar (zFar_) in DepthRangeParams() 178 float zFar; member 192 float zFar = deFloatClamp(m_params.zFar, 0.0f, 1.0f); in evaluate() local 193 float diff = zFar - zNear; in evaluate() 194 c.color.xyz() = tcu::Vec3(zNear, zFar, diff*0.5f + 0.5f); in evaluate() 266 …Message << "glDepthRangef(" << m_depthRange.zNear << ", " << m_depthRange.zFar << ")" << tcu::Test… in iterate() 267 gl.depthRangef(m_depthRange.zNear, m_depthRange.zFar); in iterate()
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/external/mesa3d/src/mesa/math/ |
D | m_matrix.h | 126 GLfloat zNear, GLfloat zFar, GLfloat depthMax);
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D | m_matrix.c | 1114 GLfloat zNear, GLfloat zFar, GLfloat depthMax) in _math_matrix_viewport() argument 1120 m->m[MAT_SZ] = depthMax * ((zFar - zNear) / 2.0F); in _math_matrix_viewport() 1121 m->m[MAT_TZ] = depthMax * ((zFar - zNear) / 2.0F + zNear); in _math_matrix_viewport()
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/external/chromium_org/third_party/mesa/src/src/mesa/math/ |
D | m_matrix.h | 126 GLfloat zNear, GLfloat zFar, GLfloat depthMax);
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D | m_matrix.c | 1114 GLfloat zNear, GLfloat zFar, GLfloat depthMax) in _math_matrix_viewport() argument 1120 m->m[MAT_SZ] = depthMax * ((zFar - zNear) / 2.0F); in _math_matrix_viewport() 1121 m->m[MAT_TZ] = depthMax * ((zFar - zNear) / 2.0F + zNear); in _math_matrix_viewport()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Context.h | 97 float zFar; member 166 void setDepthRange(float zNear, float zFar);
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D | Context.cpp | 126 mState.zFar = 1.0f; in Context() 531 void Context::setDepthRange(float zNear, float zFar) in setDepthRange() argument 534 mState.zFar = zFar; in setDepthRange() 1688 params[1] = mState.zFar; in getFloatv() 2384 …if (!mRenderer->setViewport(mState.viewport, mState.zNear, mState.zFar, drawMode, mState.rasterize… in applyRenderTarget()
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_glfuncs.h | 68 SDL_PROC_UNUSED(void,glDepthRange,(GLclampd zNear, GLclampd zFar)) 102 …stum,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)) 195 …rtho,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar))
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/external/chromium_org/mojo/public/c/gles2/ |
D | gles2_call_visitor_autogen.h | 145 VISIT_GL_CALL(DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar))
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer.h | 116 …virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, …
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
D | glapi_mapi_tmp_shared.h | 302 void APIENTRY shared_dispatch_stub_288(GLclampd zNear, GLclampd zFar); 303 …b_289(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 310 …b_296(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 688 void APIENTRY shared_dispatch_stub_674(GLclampf zNear, GLclampf zFar); 909 void APIENTRY shared_dispatch_stub_895(GLclampx zNear, GLclampx zFar); 912 …ch_stub_898(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 931 …ch_stub_917(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); 947 …ch_stub_933(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 949 …ch_stub_935(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); 2781 static void APIENTRY noopDepthRange(GLclampd zNear, GLclampd zFar) in noopDepthRange() argument [all …]
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/external/chromium_org/ppapi/lib/gl/gles2/ |
D | gles2.c | 252 void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) { in glDepthRangef() argument 253 glGetInterfacePPAPI()->DepthRangef(glGetCurrentContextPPAPI(), zNear, zFar); in glDepthRangef()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
D | Renderer9.h | 75 …virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, …
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/ |
D | Renderer11.h | 75 …virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, …
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