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Searched refs:ANIMATION_FRAME_INTERVAL (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp43 static const nsecs_t ANIMATION_FRAME_INTERVAL = 1000000000LL / 60; variable
467 mLooper->sendMessageDelayed(ANIMATION_FRAME_INTERVAL, mHandler, Message(MSG_ANIMATE)); in startAnimationLocked()