Searched refs:AudioInputDescriptor (Results 1 – 2 of 2) sorted by relevance
489 class AudioInputDescriptor: public AudioPortConfig492 AudioInputDescriptor(const sp<IOProfile>& profile);547 void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);739 sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;775 …DefaultKeyedVector<audio_io_handle_t, sp<AudioInputDescriptor> > mInputs; // list of input des…
1380 sp<AudioInputDescriptor> inputDesc = new AudioInputDescriptor(profile); in getInput()1405 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in startInput()1422 sp<AudioInputDescriptor> activeDesc = mInputs.valueFor(activeInput); in startInput()1463 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in stopInput()1503 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(index); in releaseInput()1531 sp<AudioInputDescriptor> inputDesc = mInputs.valueAt(input_index); in closeAllInputs()1826 const sp<AudioInputDescriptor> inputDescriptor = mInputs.valueAt(i); in isSourceActive()2078 sp<AudioPolicyManager::AudioInputDescriptor> AudioPolicyManager::getInputFromId( in getInputFromId()2081 sp<AudioInputDescriptor> inputDesc = NULL; in getInputFromId()2275 sp<AudioInputDescriptor> inputDesc = getInputFromId(patch->sinks[0].id); in createAudioPatch()[all …]