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Searched refs:BASE_LAYER_POINTER (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.h96 BASE_LAYER_POINTER = 0, // reserve space for 1 pointer enumerator
DPointerController.cpp486 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); in updatePointerLocked()