Searched refs:BI (Results 1 – 11 of 11) sorted by relevance
/frameworks/compile/slang/ |
D | slang_rs_reflection.cpp | 425 for (RSExportForEach::InTypeIter BI = InTypes.begin(), EI = InTypes.end(); in genScriptClassConstructor() local 426 BI != EI; BI++) { in genScriptClassConstructor() 428 if (*BI != NULL) { in genScriptClassConstructor() 429 genTypeInstanceFromPointer(*BI); in genScriptClassConstructor() 697 for (RSExportForEach::InIter BI = Ins.begin(), EI = Ins.end(); BI != EI; in genExportForEach() local 698 BI++) { in genExportForEach() 701 "ain_" + (*BI)->getName().str())); in genExportForEach() 740 for (RSExportForEach::InIter BI = Ins.begin(), EI = Ins.end(); BI != EI; in genExportForEach() local 741 BI++) { in genExportForEach() 743 mOut << "ain_" << (*BI)->getName().str() << ", "; in genExportForEach() [all …]
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D | slang_rs_reflection_cpp.cpp | 192 for (RSExportForEach::InTypeIter BI = InTypes.begin(), in genTypeInstancesUsedInForEach() local 193 EI = InTypes.end(); BI != EI; BI++) { in genTypeInstancesUsedInForEach() 195 genTypeInstanceFromPointer(*BI); in genTypeInstancesUsedInForEach() 267 for (RSExportForEach::InIter BI = Ins.begin(), EI = Ins.end(); in genForEachDeclarations() local 268 BI != EI; BI++) { in genForEachDeclarations() 271 "android::RSC::sp<const android::RSC::Allocation>", (*BI)->getName())); in genForEachDeclarations()
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D | slang_rs.cpp | 149 BI = ERT->fields_begin(); in checkODR() local 152 if ((*AI)->getName() != (*BI)->getName()) in checkODR() 155 BI++; in checkODR()
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D | slang_rs_export_foreach.cpp | 412 for (InIter BI = FE->mIns.begin(), EI = FE->mIns.end(); BI != EI; BI++) { in Create() local 413 const clang::Type *T = (*BI)->getType().getCanonicalType().getTypePtr(); in Create()
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D | slang_rs_export_type.cpp | 1505 const_field_iterator AI = fields_begin(), BI = ERT->fields_begin(); in equals() local 1508 if (!(*AI)->getType()->equals((*BI)->getType())) in equals() 1511 BI++; in equals()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetShaderSource.nativeReg | 1 {"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI },
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D | glGetActiveUniformBlockName.nativeReg | 1 {"glGetActiveUniformBlockName", "(III[II[BI)V", (void *) android_glGetActiveUniformBlockName_III_3I…
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D | glGetTransformFeedbackVarying.nativeReg | 1 {"glGetTransformFeedbackVarying", "(III[II[II[II[BI)V", (void *) android_glGetTransformFeedbackVary…
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D | glGetActiveUniform.nativeReg | 1 {"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3…
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D | glGetActiveAttrib.nativeReg | 1 {"glGetActiveAttrib", "(III[II[II[II[BI)V", (void *) android_glGetActiveAttrib__III_3II_3II_3II_3BI…
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D | glGetDebugMessageLogKHR.nativeReg | 1 {"glGetDebugMessageLogKHR", "(II[II[II[II[II[II[BI)I", (void *) android_glGetDebugMessageLogKHR__II…
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