Searched refs:BUFFER_NEEDS_REALLOCATION (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | StreamSplitter_test.cpp | 102 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 130 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 168 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 199 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 228 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F()
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D | BufferQueue_test.cpp | 116 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 158 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 166 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 224 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 272 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 307 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 330 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F()
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D | IGraphicBufferProducer_test.cpp | 332 ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 397 ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F() 467 ASSERT_EQ(OK | IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, in TEST_F()
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/frameworks/native/include/gui/ |
D | IGraphicBufferProducer.h | 61 BUFFER_NEEDS_REALLOCATION = 0x1, enumerator
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/frameworks/native/libs/gui/ |
D | BufferQueueProducer.cpp | 319 returnFlags |= BUFFER_NEEDS_REALLOCATION; in dequeueBuffer() 335 if (returnFlags & BUFFER_NEEDS_REALLOCATION) { in dequeueBuffer() 359 returnFlags |= BUFFER_NEEDS_REALLOCATION; in dequeueBuffer()
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D | Surface.cpp | 236 if ((result & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) { in dequeueBuffer()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 304 result |= BUFFER_NEEDS_REALLOCATION; in dequeueBuffer() 315 if (result & BUFFER_NEEDS_REALLOCATION) { in dequeueBuffer()
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