Searched refs:CASTER_Z_CAP_RATIO (Results 1 – 1 of 1) sorted by relevance
20 #define CASTER_Z_CAP_RATIO 0.95f macro564 float ratioZ = CASTER_Z_CAP_RATIO; in projectCasterToOutline()568 ratioZ = MathUtils::clamp(polyVertex.z / lightToPolyZ, 0.0f, CASTER_Z_CAP_RATIO); in projectCasterToOutline()