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Searched refs:CASTER_Z_CAP_RATIO (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DSpotShadow.cpp20 #define CASTER_Z_CAP_RATIO 0.95f macro
564 float ratioZ = CASTER_Z_CAP_RATIO; in projectCasterToOutline()
568 ratioZ = MathUtils::clamp(polyVertex.z / lightToPolyZ, 0.0f, CASTER_Z_CAP_RATIO); in projectCasterToOutline()