Searched refs:GL_BACK (Results 1 – 18 of 18) sorted by relevance
39 RSD_CALL_GL(glCullFace, GL_BACK); in rsdProgramRasterSetActive()
33 c->cull.cullFace = GL_BACK; in ogles_init_vertex()
259 case GL_BACK: in glCullFace()
830 const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT : GL_BACK; in cull_triangle()
35 int GL_BACK = 0x0405; field
34 int GL_BACK = 0x0405;
37 public static final int GL_BACK = 0x0405; field in GLES10
75 public static final int GL_BACK = 0x0405; field in GLES20
143 #define GL_BACK 0x0405 macro
37 public static final int GL_BACK = 0x0405;
75 public static final int GL_BACK = 0x0405;
125 #define GL_BACK 0x0405 macro
116 #define GL_BACK 0x0405 macro
32 GL_ENUM(0x0405,GL_BACK)
463 gl.glCullFace(GL10.GL_BACK);
18952 field public static final int GL_BACK = 1029; // 0x40519816 field public static final int GL_BACK = 1029; // 0x40551732 field public static final int GL_BACK = 1029; // 0x405