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Searched refs:GL_FRONT (Results 1 – 16 of 16) sorted by relevance

/frameworks/rs/driver/
DrsdProgramRaster.cpp43 RSD_CALL_GL(glCullFace, GL_FRONT); in rsdProgramRasterSetActive()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java80 int GL_FRONT = 0x0404; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if79 int GL_FRONT = 0x0404;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java82 public static final int GL_FRONT = 0x0404; field in GLES10
DGLES20.java74 public static final int GL_FRONT = 0x0404; field in GLES20
/frameworks/native/opengl/libagl/
Dstate.cpp258 case GL_FRONT: in glCullFace()
Dprimitives.cpp830 const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT : GL_BACK; in cull_triangle()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h142 #define GL_FRONT 0x0404 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if82 public static final int GL_FRONT = 0x0404;
DGLES20Header.java-if74 public static final int GL_FRONT = 0x0404;
/frameworks/native/opengl/include/GLES2/
Dgl2.h124 #define GL_FRONT 0x0404 macro
/frameworks/native/opengl/include/GLES/
Dgl.h115 #define GL_FRONT 0x0404 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h124 #define GL_FRONT 0x0404 macro
Dgl31.h124 #define GL_FRONT 0x0404 macro
/frameworks/native/opengl/libs/
Denums.in31 GL_ENUM(0x0404,GL_FRONT)
/frameworks/base/api/
Dcurrent.txt18997 field public static final int GL_FRONT = 1028; // 0x404
19893 field public static final int GL_FRONT = 1028; // 0x404
51777 field public static final int GL_FRONT = 1028; // 0x404