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Searched refs:GL_ZERO (Results 1 – 18 of 18) sorted by relevance

/frameworks/rs/driver/
DrsdProgramStore.cpp87 drv->blendSrc = GL_ZERO; in rsdProgramStoreInit()
120 drv->blendDst = GL_ZERO; in rsdProgramStoreInit()
/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp80 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
81 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
82 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
85 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO },
86 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA },
87 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
88 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA },
93 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR },
101 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO },
102 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
[all …]
DCaches.cpp93 lastSrcMode = GL_ZERO; in init()
94 lastDstMode = GL_ZERO; in init()
/frameworks/native/opengl/tests/angeles/
Ddemo.c404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane()
437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java259 int GL_ZERO = 0; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if258 int GL_ZERO = 0;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java261 public static final int GL_ZERO = 0; field in GLES10
DGLES20.java38 public static final int GL_ZERO = 0; field in GLES20
DGLLogWrapper.java305 case GL_ZERO: in getFactor()
/frameworks/native/opengl/libagl/
Dstate.cpp126 case GL_ZERO: in stencilop_valid()
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h110 #define GL_ZERO 0 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES10Header.java-if261 public static final int GL_ZERO = 0;
DGLES20Header.java-if38 public static final int GL_ZERO = 0;
/frameworks/native/opengl/include/GLES2/
Dgl2.h88 #define GL_ZERO 0 macro
/frameworks/native/opengl/include/GLES/
Dgl.h75 #define GL_ZERO 0 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h88 #define GL_ZERO 0 macro
Dgl31.h88 #define GL_ZERO 0 macro
/frameworks/base/api/
Dcurrent.txt19176 field public static final int GL_ZERO = 0; // 0x0
20104 field public static final int GL_ZERO = 0; // 0x0
51956 field public static final int GL_ZERO = 0; // 0x0