/frameworks/rs/driver/ |
D | rsdProgramStore.cpp | 87 drv->blendSrc = GL_ZERO; in rsdProgramStoreInit() 120 drv->blendDst = GL_ZERO; in rsdProgramStoreInit()
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 80 { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, 81 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO }, 82 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE }, 85 { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO }, 86 { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA }, 87 { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, 88 { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, 93 { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR }, 101 { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, 102 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE }, [all …]
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D | Caches.cpp | 93 lastSrcMode = GL_ZERO; in init() 94 lastDstMode = GL_ZERO; in init()
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 404 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawGroundPlane() 437 glBlendFunc(GL_ZERO, GL_SRC_COLOR); in drawFadeQuad()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 259 int GL_ZERO = 0; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 258 int GL_ZERO = 0;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 261 public static final int GL_ZERO = 0; field in GLES10
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D | GLES20.java | 38 public static final int GL_ZERO = 0; field in GLES20
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D | GLLogWrapper.java | 305 case GL_ZERO: in getFactor()
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/frameworks/native/opengl/libagl/ |
D | state.cpp | 126 case GL_ZERO: in stencilop_valid()
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 110 #define GL_ZERO 0 macro
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | GLES10Header.java-if | 261 public static final int GL_ZERO = 0;
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D | GLES20Header.java-if | 38 public static final int GL_ZERO = 0;
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 88 #define GL_ZERO 0 macro
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/frameworks/native/opengl/include/GLES/ |
D | gl.h | 75 #define GL_ZERO 0 macro
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 88 #define GL_ZERO 0 macro
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D | gl31.h | 88 #define GL_ZERO 0 macro
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/frameworks/base/api/ |
D | current.txt | 19176 field public static final int GL_ZERO = 0; // 0x0 20104 field public static final int GL_ZERO = 0; // 0x0 51956 field public static final int GL_ZERO = 0; // 0x0
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