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Searched refs:MAX_EXTRA_EDGE_VERTEX_NUMBER (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp41 #define MAX_EXTRA_EDGE_VERTEX_NUMBER (2 * EXTRA_EDGE_VERTEX_PER_PI) macro
111 MAX_EXTRA_EDGE_VERTEX_NUMBER; in computeBufferSize()
112 int innerVertexCount = casterVertexCount + MAX_EXTRA_EDGE_VERTEX_NUMBER; in computeBufferSize()