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Searched refs:SC_BindTexture (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdRuntimeStubs.cpp205 static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a) { in SC_BindTexture() function
1356 { "_Z14rsgBindTexture19rs_program_fragmentj13rs_allocation", (void *)&SC_BindTexture, false },