Searched refs:SC_BindTexture (Results 1 – 1 of 1) sorted by relevance
205 static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a) { in SC_BindTexture() function1356 { "_Z14rsgBindTexture19rs_program_fragmentj13rs_allocation", (void *)&SC_BindTexture, false },