Searched refs:SHADOW_MIN_CASTER_Z (Results 1 – 2 of 2) sorted by relevance
63 #define SHADOW_MIN_CASTER_Z 0.001f macro
250 if (minZ < SHADOW_MIN_CASTER_Z) { in tessellateShadows()251 float casterLift = SHADOW_MIN_CASTER_Z - minZ; in tessellateShadows()